What's your VTT of choice?

What’s your VTT of choice?

  • Roll20

    Votes: 44 22.1%
  • Fantasy Grounds

    Votes: 33 16.6%
  • Foundry

    Votes: 77 38.7%
  • D&D Beyond Maps

    Votes: 3 1.5%
  • Owlbear Rodeo

    Votes: 26 13.1%
  • Other

    Votes: 16 8.0%

Foundry, though the love is not unconditional and there's many things I would like to see improved. But the combination of a one-time payment for system and modules, the possibility to host it yourself, and the broad adoption among publishers whose games I like (mostly notably Free League, but also Cubicle 7, Goodman Games, Limithron, 2LM) currently makes it the best option for me.
I did back the Alchemy VTT Kickstarter, though, and will probably have another look once it matured further.
 

log in or register to remove this ad

This is a fair thought, and (official) support of a game system for one or another VTT certainly would influence the individual usability for a given group.

I can give my perspective on GM'ing in Foundry only, but I've usually done non-D&D stuff here:

My longest campaign was a Degenesis Rebirth one. I regularly run Call of Cthulhu 7E One Shots / Few Shots. I've done some sessions in AoS Soulbound and Symbaroum in Foundry, and I've dabbled with (though not put to much actual use) system modules for Burning Wheel, The Dark Eye, Runequest, Lex Arcana, Splittermond, Shadow of the Demon Lord and Shadowrun 5.

D&D 5E as WOTC-supported module is a fairly recent addition to Foundry (only happened last year if I recall correctly). I ran a couple sessions there for newbies in the past months and the system integration is very well made. But my personal preference for Foundry is not dependent on this 5E integration.

Of the games you've stated, I do find (fan-made) current system modules for both Eclipse Phase 2E and Mythras. There seems to be a Fragged Empire one as well but I'm not sure if it's up to date for the most recent version of Foundry.

My note was that it was probably a case where pre-canned support matters more to some people than others (with Fragged Empire and Eclipse Phase it also might matter what edition there's support for; both are on their second edition).

Which doesn't mean, after all, that people can't do their own support on any of those, but if you're running games that aren't already supported, its one less thing to attract people to a given VTT (at least those that expect the VTT to do the mechanical lifting--all I really strongly care about is maps, tokens, and a sophisticated die roller).
 


As we enter 2025, there's a LOT of virtual tabletops out there. We're in the 50+ range, each with it's devout fans.

What’s your VTT of choice?
When I bother to use it, GTove.

Physics based dice, multiple layers, fog... and no installs. But does require everyone playing to have a google drive account.

It also can be (but I've not) downloaded and run on your own hardware (but still uses G.Drive)...

I'm considering moving to Foundry... but not strongly motivated to do so.
 


Roll20.

Reliable, stable, continually improving, and above all, user-friendly. If you can drag and click, you can use it.
On other sites, I've seen, quite literally, 20 complaints to 5 compliments in re Roll20 ease of use.
And 3 of those complaints were about the difficulties of setting up sheets. several more were general complaints about difficulty.

Around here, it seems to do well, but those other sites are not as D&D centric as this one.
 

On other sites, I've seen, quite literally, 20 complaints to 5 compliments in re Roll20 ease of use.
And 3 of those complaints were about the difficulties of setting up sheets. several more were general complaints about difficulty.

Around here, it seems to do well, but those other sites are not as D&D centric as this one.
I used MapTool for a decade, so that might have made me more open.

But I have zero HTML skills, and using Roll20 is a cinch. Of course, I don't play D&D, so it might be an issue of how systems are portrayed. I believe Roll20 and D&D Beyond are cooperating.
 



I've been using Foundry with Forge for hosting for a few years now after using RealmWorks and Map Tool. I tested Fantasy Grounds, Roll20, and d20pro before settling on Foundry. Since then there are many more VTTs that have become popular and improvements made to the more popular ones, but nothing has been compelling enough to move me from Foundry.

I can't really claim paying once as a benefit because I pay to host my license. The Forge has been a big reason for my satisfaction with Foundry, allowing me to host games with people in multiple countries in multiple regions, even with sub-optimal Internet.

But I really appreciate not being locked in. I can move to another hosting provider or host myself and I back up my content offline.

It is also a bit of hobby in and off itself. If you like to customize and tweak, Foundry is the best of the VTTs.

Lastly, I'm really excited about the developers upcoming campaign system build for Foundry, called Ember, and their custom game system, Crucible. I've never been satisfied with Foundry's support for 5e. While they finally have a license, they still have a way to go. Foundry's 5e support can't hold a candle to the Foundry games systems for Pathfinder 2e or Warhammer Fantasy Roleplay 4e. I am really looking forward to seeing what they can do with a system and campaign developed specifically for Foundry, but the Foundry development team.

That said, I do feel it is on the heavier end of VTTs and tends to have a higher time demand in terms of prep. On the rare occasion I run a D&D 5e one shot, I use D&D Beyond Maps, which is a solid, lightweight VTT if you use D&D Beyond.
 

Trending content

Remove ads

Top