Kannik
Legend
I loved playing SW in the d6 system back in the day. d6 pools definitively resonated with me, enough that when I recently created my own RPG engine it ended up as d6 pool based, albeit with some interesting tricks to prevent it from becoming unwieldy and that allow for a margin of success mechanic.I love a d6 dice pool system. There's something very satisfying about throwing a fistful of d6s.

I've also been playing in and intrigued by the Cortex Prime dice pool of late and it's got some nifty aspects to it.
The Silhouette engine by DP9 is also quite interesting! (And also d6 based.)
d100 will always have a place in my heart, if only because my first RPG (Top Secret) was d100 based. The Troubleshooters also uses a d100 system with a few neat additions. That said, the lack of a bell curve to a straight d100 (or d20 for that matter) does dampen my enthusiasm for it these days.