Every one of those OSR games are faithful retroclones. They mean to faithfully recreate specific rulesets from the past. That is different than games like, say, Shadowdark or Dungeon World that use modern rules to recreate the feel of games from the past.OK, thanks. I'm a bit confused though as the wiki page seems to be using the term like I was using it. And then it goes on to mention a whole bunch of OSR games.
Exactly. Let's just look at the Necrotic Gnome line as an example.Every one of those OSR games are faithful retroclones. They mean to faithfully recreate specific rulesets from the past. That is different than games like, say, Shadowdark or Dungeon World that use modern rules to recreate the feel of games from the past.
Is Dolemwood a whole game? I was under the impression it was an OSE setting.Dolmenwood takes the B/X (and OSE) framework, does a little more tweaking, and then adds a bunch of new races and classes. Also not a retroclone.
My understanding was that the books are complete in and of themselves, there's no need to refer back to the OSE core to play.Is Dolemwood a whole game? I was under the impression it was an OSE setting.
Exactly. Let's just look at the Necrotic Gnome line as an example.
OSE Classic is the core rules of B/X with a cleaned-up layout. It's a retroclone.
OSE Advanced takes a bunch of ideas from AD&D 1E and puts them into the B/X framework. Strongly inspired by old products, but with lots of new rules, so not a retroclone.
Dolmenwood takes the B/X (and OSE) framework, does a little more tweaking, and then adds a bunch of new races and classes. Also not a retroclone.
I think the original plan was a setting book, but they changed their mind before launching the Kickstarter and now it will be stand-alone.My understanding was that the books are complete in and of themselves, there's no need to refer back to the OSE core to play.
Just so. It also uses the CC-BY SRD instead of the OGL.I think the original plan was a setting book, but they changed their mind before launching the Kickstarter and now it will be stand-alone.
Oh, yep. I wasn't thinking anything like Dungeon World was a retroclone. I agree with what was said in the wiki, anyway. That's where I was coming from. I still think a retroclone of 3E D&D hasn't been done. There's an SRD out there but that's just the SRD - not a retroclone. There's Castles & Crusades but that takes the guts of 3E out and tries to bring the game back to 1E AD&D feel so doesn't really count.Every one of those OSR games are faithful retroclones. They mean to faithfully recreate specific rulesets from the past. That is different than games like, say, Shadowdark or Dungeon World that use modern rules to recreate the feel of games from the past.