gamerprinter
Mapper/Publisher
I'm wondering about the usefulness of going into such detail on some of these icons. I really like the crystal coffin above, but the aristocrat's desk just makes me scratch my head. Are any of these details going to show up at all on a map? Or are you really meaning these are for future tilesets on a literal 1" scale playing piece surface? Because for a DM's map or player's map these are just going to be lost.
As for actual suggestions, I would go with piles of bones, splats of gore, puddles of black ooze, or pentacles or other magic circles inscribed on the ground...
Only a few of the larger objects would include so much detail as is the aristocrat's desk. While these map objects would work in printed maps designed by GMs, many people use them in virtual terrain applications, and I know from experience that many times users use like to use higher resolutions than normal in order to be able to zoom closely into a map. I am creating both 300 dpi and 100 dpi versions of these map objects sets, because I allow their usage in publisher maps for their games. Having lots of detail is not a bad thing, especially for potentially high resolution large format (poster size) maps - the details will show in maps like that. Most of the map objects will be smaller and much less detailed, however.
Thanks for the suggestions, though, and I do plan to all those things you've mentioned as a part of the set.