Tom Servo
First Post
What is a rogue to me?
http://www.wearysloth.com/Gallery/ActorsW/17876-3763.jpg
Seriously though, to me the rogue is a bit like a field goal kicker in American Football. He has a specialized niche that is just as crucial as, but different from, what the rest of the team is doing. And like the kicker his contributions can be overlooked or taken for granted.
While this specialized role can be minimized if the DM is not providing opportunities, I think that is okay too. Playing a rogue often involves using your wits, outthinking the opposition, trying things outside the box, etc. As a rogue you don't wait for your moments, you make your moments. A rogue is not a passive play-style and it's not for everyone (my opinion of course).
This counts in combat as well. When I've played a rogue I find that not having as crucial a role as everyone else in combat frees me up for all sorts of mischief. I'll join the monk's grapple to see if I can help, I'll go after something dear to the BBEG forcing him to split his attention, I'll throw dirt in the eyes, I'll taunt, I'll aid, I'll banter, I'll tumble, and when the opportunity presents itself I will backstab/sneak attack. A creative rogue can be the ultimate x-factor in combat.
To echo others, I don't like the rogue as another type of fighter. You'll never have the most powerful character with a rogue, but you can sure have the funnest.
http://www.wearysloth.com/Gallery/ActorsW/17876-3763.jpg
Seriously though, to me the rogue is a bit like a field goal kicker in American Football. He has a specialized niche that is just as crucial as, but different from, what the rest of the team is doing. And like the kicker his contributions can be overlooked or taken for granted.
While this specialized role can be minimized if the DM is not providing opportunities, I think that is okay too. Playing a rogue often involves using your wits, outthinking the opposition, trying things outside the box, etc. As a rogue you don't wait for your moments, you make your moments. A rogue is not a passive play-style and it's not for everyone (my opinion of course).
This counts in combat as well. When I've played a rogue I find that not having as crucial a role as everyone else in combat frees me up for all sorts of mischief. I'll join the monk's grapple to see if I can help, I'll go after something dear to the BBEG forcing him to split his attention, I'll throw dirt in the eyes, I'll taunt, I'll aid, I'll banter, I'll tumble, and when the opportunity presents itself I will backstab/sneak attack. A creative rogue can be the ultimate x-factor in combat.
To echo others, I don't like the rogue as another type of fighter. You'll never have the most powerful character with a rogue, but you can sure have the funnest.