D&D 5E Vs Vecna battle simulations.


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DND_Reborn

The High Aldwin
Hjalman's Turn:

Hjalman tells the others, "I've got sum' torches in me pack. Let's see if this pile of toothpicks'll burn..."

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1. Hjalman moves 10 feet to the west.
2. Hjalman uses his free object intereaction to pull a torch from his backpack and his action to pull out his tinderbox.

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(He is still Grappled with the prone Vecna.)

It is now Egar's Turn.
 

DND_Reborn

The High Aldwin
Egar's Turn:

1. Egar moves 5 feet to the corner of Venca across from Leon.
2. Egar tries to grapple (rolls 19 + 0 = 19) Vecna and fails (Vecna rolls 18 + 3 = 21).

"You squirmy little maggot..." Egar mutters under his breath, "We're gonna burn a hole in your belly!"

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It is now Venca's Turn.
 

DND_Reborn

The High Aldwin
POINT OF ORDER/RULING: Vecna is grappled by two PCs (Hjalman and Leon).

My ruling for multiple grapples is when trying to escape you have to roll separately against each creature grappling you. In this case, it would be a kin to having disadvantage since there are two.

I know others have played you make ONE roll against all their roles, so which should we do?

What are people's thought?
1. Roll vs. each PC or
2. one roll (to rule them all??? ;) )
 
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