Unearthed Arcana makes an unexpected return (the last one was back in May) with a three-page PDF containing two subclasses -- Path of the Wild Soul for the barbarian, and Way of the Astral Self for the monk.
There isn't a point of comparison, is my point. It isn't a psuedo-XYZ setting, it's a setting with elements pulled from various fictional ideals of different points in history, and the fantasy tropes of dnd.You are both making good points, but the point of comparison isn't the USA in the 1920's, it's Italy, (a Monarchy tending towards Fascism) or Belgium (a Monarchy) which didn't have the same industrial development.
Socially, it's not much like either, but Sharn in particular is more like London than either.Socially more like 1920's Belgium than 1920-'s New York.
Actually is one of those words that changes on a 180 degree scale based on inflection. Fair enough.Nothong wrong with a generic Dwarf: as Baker says, if it's in D&D it can be in Eberron.
The actually was meant to support your statement.
Contrary to opinion, America isn't most of the planet.
I expect there are particularly wealthy parts of Eberron where personal magical convinces are available to all.
Dude, I thought a new UA was out. Imagine my disappointment.Necro. The Astral Arms are monk weapons, but how much damage do they actually do?
So if an Astral Self monk wears armor, she would still use her martial arts die as the damage for her arms?It is implied that they use the same damage as your unarmed strike - your martials arts die size.
As you generally lose monk abilities, including specifically martial ars dice, I would not allow you to use the martial arts dice in armor. Instead, I'd likely make them deal improvised weapon damage.So if an Astral Self monk wears armor, she would still use her martial arts die as the damage for her arms?
Interestingly, you don't lose your martial arts value when you wear armor, just the ability to substitute the value over the damage of your unarmed strike or monk weapon. That's how I ran into the question of how much the arms actually do by themselves.As you generally lose monk abilities, including specifically martial ars dice