D&D 5E There is a wicked Artificer Class Mod for BG3!!!

Okay I looked into it, DOS2 gift bags were based on the most popular DOS2 mods, but made by Larian, except Giftbag 5 which was outsourced to another company, which is also an option Larian might concider, like if WotC wants say their own Toque Studios to do some DLC Expansion content, Larian might be open to that.

Still given there were tags for an absolute ton of races, including Warforged early on during EA, it's clear Larian licence covers all D&D races at least, except CR and AI book races, although they could make a side deal to licence their races too.

Sure, none of that matters though if Larian does the work (assuming the license allows for it, yadda yadda).

The point of contention is that modders are not going to do the work, Larian then just pack that up and ship it, as its Wizards IP, and modders do not have the license.

At the very least it would all have to get scrubbed, reviewed, and approved, and 'owned' by Larian, with at best a nod to the modders in the readme/release notes.
 

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Still given there were tags for an absolute ton of races, including Warforged early on during EA, it's clear Larian licence covers all D&D races at least, except CR and AI book races, although they could make a side deal to licence their races too.
Buddy, you've got stop "picking up [cigarette butts]" (again censoring because in Americanese that would mean something very different!) re: this sort of information.

You've once more combined something true:

  • Warforged were in a few dialogue tags in EA

With something apparently made up:

  • There are tags for an absolute ton of races not in the game
  • Larian definitely can use all D&D races

As far as I know, Warforged are really the only surprising or remarkable race that's actually tagged in dialogue in BG3. The only unused other "racial" dialogue tag I'm aware of it "Planar", which was a generic tag for people who were races that were from another plane. It's unclear if that was just Githyanki or others too.

But AFAIK (and correct me if I'm wrong), none of the rest of the races have dialogue tags - not the Goliaths, Genasi, Changelings, Hobgoblins (despite have models in-game - for males at least), Goblins, Aasimar, and so on. Aasimar are only refenced in the game in regards to one specific character (who is, admittedly, a badass and hottie).

EDIT - I mean, jeez for all we know, the reason Warforged aren't in the game is because WotC told them not to. We can't automatically assume the inverse!
 
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Buddy, you've got stop "picking up [cigarette butts]" (again censoring because in Americanese that would mean something very different!) re: this sort of information.

You've once more combined something true:

  • Warforged were in a few dialogue tags in EA

With something apparently made up:

  • There are tags for an absolute ton of races not in the game
  • Larian definitely can use all D&D races

As far as I know, Warforged are really the only surprising or remarkable race that's actually tagged in dialogue in BG3. The only unused other "racial" dialogue tag I'm aware of it "Planar", which was a generic tag for people who were races that were from another plane. It's unclear if that was just Githyanki or others too.

But AFAIK (and correct me if I'm wrong), none of the rest of the races have dialogue tags - not the Goliaths, Genasi, Changelings, Hobgoblins (despite have models in-game - for males at least), Goblins, Aasimar, and so on. Aasimar are only refenced in the game in regards to one specific character (who is, admittedly, a badass and hottie).

EDIT - I mean, jeez for all we know, the reason Warforged aren't in the game is because WotC told them not to. We can't automatically assume the inverse!

Aasimar, Tritons, Genasi, Firbolgs, Tabaxi, Kenku, Aacrokra, Lizardfolk, Yuan Ti Purebloods, Tortles, Warforged all has race tags and really_race tags (race tags being for disguised characters and really_race tags being for characters that really are that race).

Warforged as you noted had Planar Tag, but most of the listed races had the rare tag, and Tabaxi, Tortles, Lizardfolk, Kenku, Aacrokra all had the Beastial Tag.

Now for actually recorded voice over reactivity lines only Warforged had any at all. But given the tags at one point Larian wanted to do these races, but like abandoned them for time.

And yes Larian can use any D&D race that is exclusively own by WotC, sometimes you have to read between the lines.
 



Now for actually recorded voice over reactivity lines only Warforged had any at all. But given the tags at one point Larian wanted to do these races, but like abandoned them for time.
No, not necessarily.

They could easily have been in from a very early internal-only build where they just listed all the races they could potentially be interested in doing. Making up the tags and adding them is an extremely simple job. Literally the work of moments.

Only stuff actually used, like Warforged and Planar shows any evidence they even seriously considered it.

And again, you're choosing to believe Larian can do any race, but there's no evidence to support that. There's equal logical reason to believe they were told not to do Warforged, for example.

I will say what I'd like most to see them do next though would be something like Planescape. But from the various cryptic comments Swen has made it seems like it's a non-WotC IP, so at best (in D&D terms), Critical Role/Tal'Dorei/Wildemount.
 


I still expect they'll do a Definitive Edition for BG3, and possibly DLC.

I also feel like there's probably some tension between the writers and Swen himself (and perhaps also the mechanical design team) here, I mean I might be imagining it, but it feels like the writers are much keener on D&D, the Forgotten Realms, and so on than Swen, who is a bit louche about it, and some of the things the system designers have said very much have sounded like "We're smarter than D&D's limited designers", which may be true, but is not well-evidenced by DOS2 lol.
 

I still expect they'll do a Definitive Edition for BG3, and possibly DLC.

I also feel like there's probably some tension between the writers and Swen himself (and perhaps also the mechanical design team) here, I mean I might be imagining it, but it feels like the writers are much keener on D&D, the Forgotten Realms, and so on than Swen, who is a bit louche about it, and some of the things the system designers have said very much have sounded like "We're smarter than D&D's limited designers", which may be true, but is not well-evidenced by DOS2 lol.

I'll admit its selfish, but I really hope to get one more big addition to this game, I dont care what it costs, and some serious polish. At that point they can move on and modders can happily play in the sandbox for years.
 

Some work, each new race doesn't have to have the same level of reactivity as the old ones.
And throw out the reactivity that made BG3 a huge success in the first place? I can't see that happening. If (and I suspect they will) Larian add additional class and race options, they will come with fully developed story content. Indeed, I would expect that to be the main focus of a DLC.
Larian has the licence to whatever they want to use so WotC is not going to get in Larians way.
Whist the success of BG3 gives Larian a lot of freedom, it doesn't let them do "whatever they want", and we know WotC has had a say over some things already, such as removing alignment, and probably racial ASIs.
Larian has done this before with DOS2, they took the most popular PC mods and turned them into a free DLC bundle for consoles.
Larian isn't the same insignificant Belgian company it was back then. They have to tread much more carefully now.
 
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