The Oblivion Remaster Is Releasing Today. This Is Not A Drill.


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I love Skyrim and have about 1000 hours in over 4 different platform purchases. I have never gotten terribly far into oblivion because of the graphics. I hope this changes it for me.
 

I'm waiting on the details of how they revamped that godawful leveling and level scaling before I make the plunge.
Yeah they haven't put out the details, but they have revamped the levelling so that it is, in their words "in between Skyrim and Oblivion" in terms of how it works.

I have no idea exactly what means, of course. I've been scouring for details but none yet. If I do manage to find out how the levelling and level scaling actually work I'll post again.

They've done other stuff like keep the original audio whilst adding in a bunch more voice-actors for minor or generic characters so it's less of literally the same five people over and over.

Download is at 64% as we speak.

(As a general bit of advice, if GamePass keeps failing to download it, restart your PC - I know the most basic-ass trick in the book, but it worked for me!)
 

If I do manage to find out how the levelling and level scaling actually work I'll post again.
Well we got the former at least from ESO doing his playthrough:

You don't have to do the "efficient leveling" crap anymore. Now you have a set amount of points (called virtues) on each level up that you can simply distribute among three stats each time. Much cleaner system.

EDIT: And also ALL skills contribute to your leveling up, like Skyrim, though Major and Minor skills are still around. An Acrobatics gain got him to his first level-up threshold despite Acrobatics not being a Major skill for his build. Which also puts an end to those silly builds where you picked as Major skills things you never use, while pumping your Minor skills to dominate everything with you and the world staying at level 1 all the way through.
 
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