D&D (2024) "The Future of D&D" (New Core Books in 2024!)

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood. https://www.enworld.org/threads/a-closer-look-at-januarys-rules-expansion-gift-set.682894/ Mordenkainen Presents Monsters of the Multiverse A treasure trove of...

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood.

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D&D is exploring the multiverse
Revisiting classic settings. 1st of 3 settings (Ravenloft) released this year. Next year, the other two major classic D&D settings come out. Both in formats they've never published products before.

Plus a "little peek" at a third classic D&D setting - a cameo.

In 2023, yet another classic setting is coming out.

Evolving D&D
Because of new players, they're always listening. Exploring new styles of play (like no combat needed in Wild Beyond the Witchlight). Also presentation of monsters and spells. New product formats. More adventure anthologies.

Making products easier to use. Ways to create the best experience. Experimenting and looking into technology.

Approaches to Design
Wild Beyond the Witchlight has interior design and tools to make running the adventure easier. Story tracker, guidance.

Beyond the books, they want to make different and varied products - packaging and form factor. Things different to hardcovers and boxed sets.

A blog post is coming soon detailing some of the changes, with more to come in future posts.

50th Anniversary in 2024
They've begun work on new versions of the core rulebooks. Recent surveys tie into that. They're still making plans, but expect more surveys. More will be said next year.

They will be completely compatible!

New experiences in the digital arena.

January Gift Set
Rules Expansion Gift Set -- Xanathar, Tasha, and a new book: Mordenkainen Presents Monsters of the Multiverse. All in a slipcase. Was intended for the Holidays, but global production issues mean January instead. There's also an alternate cover version.

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Mordenkainen Presents Monsters of the Multiverse
A treasure trove of creature related material from previous products compiled into one book and updated.

Opportunity to update material with a feel for how the 50th Anniversary books will be.

Improvements based on feedback, rebalancing, new and old art.

Over 250 monsters, and 30 playable races. All of the setting agnostic races that have been published outside the Player's Handbook.

Some content from Witchlight, Fizban's, and Strixhaven was influenced by Mordenkainen's.

Available first in the gift set, but separately later in the year.

Monsters alphabetized throughout rather than using subsections.

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Stat block changes --

Spellcasting trait is gone. Spellcasting action, slimmed down. Spellcasting monsters need less prep.

Spell slots are gone for NPCs. Regular actions that would have once been spells.

It was too easy for a DM to use spells which result in the monster having a too low effective CR.

Monsters can be friends or foes, and some magic will help rather than hinder PCs.

Where are we going?
More adventure anthologies. Another classic setting fairly soon.

Two all-new settings. Completely new. In development stage, an 'exploration' phase, testing the viability of them. They might not see the light of day.

Retooling nostalgia and blending it with new concepts. A blend of things that you know, and things that they have never done before.

In the short term -- more news next month about a new product for 2022 which goes into a new scary place we've never been before.

Boo the miniature giant space hamster
Below is an sketch from Hydro74's alt cover, which features Boo the miniature giant space hamster.

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bergec

Explorer
Did anyone else catch Liz Schuh’s comment about incorporating technology into their experiments with new formats?

She didn’t elaborate on it at all, but I sure hope she wasn’t talking about micro transactions or DLC or anything like that.
When I heard the "a format we've never done before", my hope was immediately some sort of wiki-like site. Setting material would really benefit from hyperlinks and tooltips. When Liz made her comment about incorporating technology, my hope was further stoked.
 

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Matt S1

Villager
D&D is going down a path my group and I just don't care for. Way too silly and safe. Not the end of the world because we just play it like we want and don't buy or use most of the new stuff. If you're reading this saying "what silly stuff" then you haven't been playing D&D very long. I have high hopes for Level Up.
 

Levistus's_Leviathan

5e Freelancer
You badmouthed the wild magic sorcerer… we can no longer be friends! :ROFLMAO:
I can understand liking them. One of my favorite characters from D&D campaign diaries on Youtube is Dingo Doodles' Sips character. In 5e, they're just not great mechanically when compared to Draconic Bloodline Sorcerers, Divine Soul Sorcerers, Aberrant Mind and Clockwork Soul Sorcerers. They're at the bottom of mechanical effectiveness in the game, especially because their main feature is so dependent on the DM and randomness.
Being more serious now… I get they are not optimized. I agree with that. But you’d have to make an effort to make a bad sorcerer. I have some optmizers in my group and I create some tough encounters, and in the two years the player is playing the character it never felt really behind everyone. And the wild magic sorc can be good to, it’s “just” really DM dependant.
IMO, there's a difference between playing an "optimized" character and a "playable" one. I'd play a ton of non-optimized options in the game, like an Orc Wizard or High Elf Warlock. However, there are just some things I consider unplayable. Like an Air Genasi Storm Sorcerer, Kobold Undying Warlock, PHB Dragonborn Purple Dragon Knight, and so on. There's not many, but they exist.

(I consider abilities that are really DM dependent to be "broken". That's why people always complained about the PHB ranger, because it's extremely DM and campaign dependent. If you play something that has a high chance of being underpowered at another table, that's where I draw the line of "Broken" versus "Not Broken".)
 

overgeeked

B/X Known World
D&D is going down a path my group and I just don't care for. Way too silly and safe. Not the end of the world because we just play it like we want and don't buy or use most of the new stuff. If you're reading this saying "what silly stuff" then you haven't been playing D&D very long. I have high hopes for Level Up.
Down with silliness and frivolity!

I'm still waiting for them to match the silliness of the old days.

"At the Dungeon Master's discretion a character can be anything his or her player wants him to be. Characters must always start out inexperienced and relatively weak and build on their experience. Thus, an expedition might include, in addition to the four basic classes and races (human, elven, dwarven, halflingish), a centaur, a lawful werebear, and a Japanese Samurai fighting man."

Can you imagine? A lawful werebear! The cheek.
 

Levistus's_Leviathan

5e Freelancer
D&D is going down a path my group and I just don't care for. Way too silly and safe. Not the end of the world because we just play it like we want and don't buy or use most of the new stuff. If you're reading this saying "what silly stuff" then you haven't been playing D&D very long. I have high hopes for Level Up.
I disagree that you can't say "what silly stuff" if you haven't been playing D&D for very long. I've been playing for 5 years, and I know for certain that silly stuff, like Strixhaven and The Wild Beyond the Witchlight, are certainly not new at all to the game. Spelljammer and Planescape were both things before I was even born. The Expedition to the Barrier Peaks adventure is even older than those. The Owlbear has been around since basically the start of the game.

Weird and silly stuff is practically part of the game's core identity, just as much as High Fantasy is.
 

Bolares

Hero
D&D is going down a path my group and I just don't care for. Way too silly and safe. Not the end of the world because we just play it like we want and don't buy or use most of the new stuff. If you're reading this saying "what silly stuff" then you haven't been playing D&D very long. I have high hopes for Level Up.
The game has a FLAIL SNAIL for decades! There are space ships moved by giant hamsters in giant hamsterwheels….
 

Matt S1

Villager
Down with silliness and frivolity!

I'm still waiting for them to match the silliness of the old days.

"At the Dungeon Master's discretion a character can be anything his or her player wants him to be. Characters must always start out inexperienced and relatively weak and build on their experience. Thus, an expedition might include, in addition to the four basic classes and races (human, elven, dwarven, halflingish), a centaur, a lawful werebear, and a Japanese Samurai fighting man."

Can you imagine? A lawful werebear! The cheek.
I was playing when that came out. Words from a basic set that never got much, if any support.
 



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