Joshua Randall
Legend
4e is a game first and foremost, yes.
But the answer the objection that Encounter/Daily/Recharge-in-general game elements don't reflect reality, I offer the following analogy.
I was an above-average soccer player in my youth. I practiced a lot, I played hard, etc. etc. etc. Every game at all times I was trying my best to help the team win (sports cliché alert). So why is it that only a few times per season was I able to make a truly spectacular play? (One might say I had a "Monthly" power recharge.) Sure, I was only "above average" not "great", so to be expected... but...
The time-based power recharge mechanic in a game would perfectly model Joshua's soccer playing exploits.
So the objection that Encounter/Daily/whatever cannot possibly make sense... au contraire. It's a very clever game mechanic that also helps us tell great stories, stories that mirror reality!
But the answer the objection that Encounter/Daily/Recharge-in-general game elements don't reflect reality, I offer the following analogy.
I was an above-average soccer player in my youth. I practiced a lot, I played hard, etc. etc. etc. Every game at all times I was trying my best to help the team win (sports cliché alert). So why is it that only a few times per season was I able to make a truly spectacular play? (One might say I had a "Monthly" power recharge.) Sure, I was only "above average" not "great", so to be expected... but...
The time-based power recharge mechanic in a game would perfectly model Joshua's soccer playing exploits.
So the objection that Encounter/Daily/whatever cannot possibly make sense... au contraire. It's a very clever game mechanic that also helps us tell great stories, stories that mirror reality!