D&D (2024) The 10 Species in "Your Ideal 2024 PHB"

Horwath

Legend
Because then it becomes an exercise in finding the most synergistic combos with the least amount of penalty. Penalties rarely work; players either figure ways around them or they are so heavy that the juice isn't worth the squeeze. I'd rather replace the features with the lineage features because that's clean, elegant and balanced. Multi classing breaks the system enough, I don't want multi racing added on.
so just like with any other race/lineage?
 

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Remathilis

Legend
so just like with any other race/lineage?
Yup. The lineage rules are clean and simple.

Size. You are Medium or Small. You choose the size when you gain this lineage.
Ancestral Legacy. If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it.
If you don't keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice.

You want to be an aarakorca dhampir? You can still fly, but that's it. Want to be a human dhampir, you get two skills. Want to be a halfling dhampir? Pick small size and take two skills. Everything else is defined by the dhampir stats.
 

Horwath

Legend
Yup. The lineage rules are clean and simple.

Size. You are Medium or Small. You choose the size when you gain this lineage.
Ancestral Legacy. If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it.
If you don't keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice.

You want to be an aarakorca dhampir? You can still fly, but that's it. Want to be a human dhampir, you get two skills. Want to be a halfling dhampir? Pick small size and take two skills. Everything else is defined by the dhampir stats.
or simply add a cost for a template and you are better/different aspect of your legacy.

I.E:

Warforged:
1. +60ft darkvision

2. +1 AC with proficient armor or unarmed defense 13+dex

3. Awake during long rest, still needs 6hrs

4. integrated tool. Pick one tool that is part of your chassis. you have proficiency+expertise in that tool.

5. construct resilience:
  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.

you keep all your features of base race and add this on top of it.
 



Remathilis

Legend
or simply add a cost for a template and you are better/different aspect of your legacy.

I.E:

Warforged:
1. +60ft darkvision

2. +1 AC with proficient armor or unarmed defense 13+dex

3. Awake during long rest, still needs 6hrs

4. integrated tool. Pick one tool that is part of your chassis. you have proficiency+expertise in that tool.

5. construct resilience:
  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.

you keep all your features of base race and add this on top of it.
Ok. And why would I EVER not take those bonuses over being a normal human or elf?
 


I’d want a generic species for each monster type (aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, humanoid, monstrosity, ooze, plant, or undead.), with a bunch of subspecies.

Though that would put me at 14… guess I could put celestial/elemental/fiend together under “planar” and maybe aberration/monstrosity under “chimaera” or something such. And humanoid/giant under “mortals”.

So that would be 10.
 

Human (Us)
Dwarf (Near-Us)
Changeling (Paranoia inducing species)
Genasi (Plane-touched)
Fantasy Dralasite (Cute li'l blobbers)
Goliath ("large" species)
Dragonborn ("reptilian" species)
Shadow-touched (The creepy one who isn't evil, but the bad guys seem to be shadow-touched half the time, don't they? "Slytherin effect", if you will.)
Mojh from MC's Arcana Unearthed - Humans who transformed themselves into draconic lizard folk. Not a species per se, but an ultimate in self-actualization. Perhaps expand the concept so you could have multiple paths to choose beyond draconic.
Faen from MC's Arcana Unearthed - fae halflings that can transform into sprites, one-way, at 5th level or so. Interesting concept.

I have this weird prejudice against elves, probably from 1e trauma. But someone wants to be fae so we have the faen.
 

Voadam

Legend
I have this weird prejudice against elves, probably from 1e trauma. But someone wants to be fae so we have the faen.
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