Tony Vargas
Legend
During the playtest, WotC claimed that the game was being balanced without the assumption of wealth or magic items (even though armor-wearing characters' AC would only scale with the acquisition of fantastically expensive or magical armor). The armor table doesn't have fantastically expensive armor anymore, which is consistent with them 'tuning' the game closer to that statement of intent: that there's no particular assumption of wealth/level or magic-items/level built into the game.
Of course, RE is right in that any pattern of treasure or magic item distribution in the published adventures and/or organized play would constitute de-facto guidelines. And, if there are some such 'behind the scenes' guidelines being used to write adventures, they could conceivably find their way into a sidebar or something in the DMG.
Of course, RE is right in that any pattern of treasure or magic item distribution in the published adventures and/or organized play would constitute de-facto guidelines. And, if there are some such 'behind the scenes' guidelines being used to write adventures, they could conceivably find their way into a sidebar or something in the DMG.