Meeka Working Draft
Meeka
Tiny Magical Beast (Shapechanger)
Hit Dice: 5d10+10 (37 hp)
Initiative: +3
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 15 (+2 size, +3 Dex), touch 15, flat-footed 12
Base Attack/Grapple: +5/–5
Attack: Claw +10 melee (1d2–2)
Full Attack: 2 claws +10 melee (1d2–2) and bite +8 melee (1d3–2)
Space/Reach: 2½ ft./0 ft.
Special Attacks: Improved grab, pounce, rake 1d3–2
Special Qualities: Alternate form, damage reduction 10/silver or magic, darkvision 60 ft., low-light vision, scent
Saves: Fort +6, Ref +7, Will +2
Abilities: Str 6, Dex 17, Con 14, Int 12, Wis 13, Cha 17
Skills: Balance +13, Climb +11, Jump +15, Hide +23, Listen +7, Move Silently +15, Spot +7
Feats: Weapon Finesseᴮ, Multiattack, Stealthy
Human Form
Medium Magical Beast (Shapechanger)
Hit Dice: 5d10+10 (37 hp)
Initiative: +3
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12
Base Attack/Grapple: +5/+7
Attack: Claw +8 melee (1d4+2)
Full Attack: 2 claws +8 melee (1d4+2) and bite +6 melee (1d3+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Improved grab, pounce
Special Qualities: Alternate form, damage reduction 10/silver or magic, darkvision 60 ft., low-light vision, scent
Saves: Fort +6, Ref +7, Will +2
Abilities: Str 14, Dex 17, Con 14, Int 12, Wis 13, Cha 17
Skills: Balance +13, Climb +11, Jump +15, Hide +15, Listen +7, Move Silently +15, Spot +7
Feats: Weapon Finesseᴮ, Multiattack, Stealthy
Environment: Temperate plains
Organization: Solitary
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6-10HD (Tiny) or by character class
Level Adjustment: —
An exotically beautiful woman who moves with alluring grace. She has short-cropped black hair, dark skin and intense green eyes.
A meeka is an extremely rare type of predatory shapechanger. They are solitary creatures who are always female. In its natural form of a house cat she hunts rodents and other tiny vertebrates, but every month or so she takes the form of a female human to hunt humanoid prey.
A meeka is created when an ordinary cat is critically wounded by the bite of a feline lycanthrope and simultaneously exposed to fluke magical forces. The details of what magical forces are required may be unique to each meeka, but so far no magician or sage has bothered researching the subject. Meeka appear to be incapable of producing more of their kind.
Meeka speak Common plus the language of one humanoid race, typically the most numerous race in their territory.
COMBAT
In feline form, meeka hunt small animals such as mice and rats, just like other domestic cats. In human form, meeka are skilled predators of humanoids. They open combat by pouncing, then attack with claws and bite. An experienced meeka will use trickery and deceit to pick off victims while pretending to be human. They hide the bloody remains of their ambushes to avoid leaving a trail.
Alternate Form (Su): Meeka can assume the form of a common housecat or a humanoid.
Improved Grab (Ex): To use this ability, a meeka must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a meeka charges a foe, it can make a full attack, including two rake attacks if the meeka is in its natural cat form.
Rake (Ex): Attack bonus +10 melee, damage 1d3–2.
Skills: Meeka have a +4 racial bonus on Hide and Move Silently checks. Meeka have a +8 racial bonus on Balance, Climb and Jump checks. They can use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks if this is better. A meeka can always choose to take 10 on a Climb check, even if rushed or threatened.
*In areas of tall grass or heavy undergrowth, a meeka in cat form's Hide bonus improves to +8.
In Ravenloft
In the Lands of Mist Meeka is an involuntary shapechanger, the fluke result of a cat being injured by a werepanther. She must assume human form on the three nights of the full moon and remain in cat form the rest of the time. She is infected with a feline equivalent of afflicted lycanthropy, so can attempt to voluntarily change forms using the Control Shape skill.
Originally from Children of the Night - Werebeasts (1998).
Skill Breakdown
Hide, Listen, Move Silently, and Spot at 6 ranks each