Xeviat
Dungeon Mistress, she/her
I was serious.
Having the Ranger be based around an animal Companion would differentiate it's base playstyle from other similar classes. Scout Rogue and a potential Guerilla Fighter would do the nonmagical ranger stuff just fine, where as an animal Companion would make them stand out.
Then, having the classic Favored Enemy ability, which has always been the Ranger's core ability, be their subclass would allow for abilities that are broadly useful, rather than floating damage bonuses like 3e. Dragon Slayers could get energy resistances, giant slayers get bonuses against large opponents, bounty hunters get abilities to subdue, horde breakers get multi attack...
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