Red Hand of Doom Player's Guide

roguerouge

First Post
I'm looking for a guide to the Elsir Vale and Brindol to hand out to my players during character construction. I'm not keen on retyping everything to avoid the spoilers. I was wondering if there was an official product that did this OR a DM who posted their version of this on the internets. My google-fu is, evidently, week.
 

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I'm looking for a guide to the Elsir Vale and Brindol to hand out to my players during character construction. I'm not keen on retyping everything to avoid the spoilers. I was wondering if there was an official product that did this OR a DM who posted their version of this on the internets. My google-fu is, evidently, week.

Well, I think I found a few things:
The 3.5 Red Hand Of Doom Handbook for DMs [Major spoilers!] - WIP, PEACH! - Giant in the Playground Forums
Not sure if there is anything there, but you could ask there as well.

Possibly here: maps and things.
http://www.enworld.org/forum/story-hour/162236-red-hand-doom.html

More maps for players:
Five Rivers Blog Archive notes-2007-09-08
Five Rivers Blog Archive Elsir Vale Witchwood
Five Rivers Blog Archive Drellin’s Ferry

People of note:
Five Rivers Blog Archive People of Drellin’s Ferry
 

In the RHoD, a PC is advised to:

1. Be able to take part in stealth operations.
2. Be able to engage in large scale combat.
3. Have some means of resisting energy based attacks and breath weapons
4. Have a plentiful source of healing.

Melee PCs should definitely have a reach weapon. Spellcasters should take Resist Energy and AoE spells like Grease, Glitterdust Stinking Cloud, Pyrotechnics, and maybe Fireball. A means of flight is highly advisable.

My current character in a RHoD campaign is James Mallory, a Sorcerer/Mage of the Arcane Order. He kicketh much ass.
 

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