EzekielRaiden
Follower of the Way
Well, if we remove half the mechanics that make them spells, and then invent brand-new spells that work in ways spells don't, then the only real element that remains of "spellcasting" is that it's chunky bits of power that you gain both more of, and stronger versions of, as you gain levels.That's actually something I've come up against in my own homebrewing for Ranger, yeah it could easily be a flavour break depending on how rigidly you define such things. I think you could maaaybe swing certain things that aren't as bad; clenching your fists as a somatic component, muttering some affirmation to yourself as a verbal component etc.
But yeah I have got something similar to that in my Ranger homebrew,forget exactly what I have down for it but I remember it's called "Internal Focus", and similar to Subtle Spell but maybe not exactly the same for free.
Ahhh, dug it out of an older version. Yeah, I think I borrowed it from another homebrew? A number of them seem to have it. It's this!
When you cast spells that require a material component, you can ignore that component unless it has a value, such as the specially marked sticks, bones, or similar tokens worth at least 25 gp for the augury spell, in which case the components are required.
At that point, you've ripped out almost enough of the "spellcasting" that it barely merits the name anymore, so sure, I can get behind that. You will have done about half the work of making it not actually spells in the first place.