The Souljourner
First Post
So I wanted to make a ranger, see if they're as bad as everyone thinks. I found a few feats to take, looked at some prestige classes... and then realized I'd read two things incorrectly:
1.) Extra favored enemy - this feat from MotW doesn't increment all the rest of your favored enemies, the way getting one through levels does. How crappy is that? You have to have at least +5 BAB which means a straight ranger has to wait until 10th level for that +1 to become a +2. Whoopteedoo. I was a lot more excited about it when I thought it incremented the rest.
2.) Shadow Scout. I'm looking at it thinking "Boo ya, 4 favored enemies in 10 levels, sweet!" In actual fact, it's the same one, incremented three times. Suck. Granted, it does increment the rest of your favored enemies each time, but still...
*sigh* Why does everything with the ranger just suck that little extra bit?
Supernatural blow - cool idea (even though you really should get the bonus to damage against everything anyway... but at least they were willing to address it)... oh but wait, you have to take it for each and every favored enemy which is immune to critical hits.
Favored Critical is the only one that is half decent... and it's still too specialized... you have to spend one of your precious 7 feats getting an extra keen against *one* enemy. At least with improved critical, you can at least choose what weapon you use. You can't choose what monsters you fight.
I'm still going to play a ranger, but I have a sneaking (heh) suspicion that a rogue/fighter would just be better.
-The Souljourner
1.) Extra favored enemy - this feat from MotW doesn't increment all the rest of your favored enemies, the way getting one through levels does. How crappy is that? You have to have at least +5 BAB which means a straight ranger has to wait until 10th level for that +1 to become a +2. Whoopteedoo. I was a lot more excited about it when I thought it incremented the rest.
2.) Shadow Scout. I'm looking at it thinking "Boo ya, 4 favored enemies in 10 levels, sweet!" In actual fact, it's the same one, incremented three times. Suck. Granted, it does increment the rest of your favored enemies each time, but still...
*sigh* Why does everything with the ranger just suck that little extra bit?
Supernatural blow - cool idea (even though you really should get the bonus to damage against everything anyway... but at least they were willing to address it)... oh but wait, you have to take it for each and every favored enemy which is immune to critical hits.
Favored Critical is the only one that is half decent... and it's still too specialized... you have to spend one of your precious 7 feats getting an extra keen against *one* enemy. At least with improved critical, you can at least choose what weapon you use. You can't choose what monsters you fight.
I'm still going to play a ranger, but I have a sneaking (heh) suspicion that a rogue/fighter would just be better.
-The Souljourner
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