Tonguez
A suffusion of yellow
Plasmoid?i think humans still have too much flavour, is 'amorphous grey entity' an option?
Plasmoid?i think humans still have too much flavour, is 'amorphous grey entity' an option?
I've understood the entire time, I just don't agree.And now you've finally got it!
That's been my whole point all along: having multiple species without actual differences means why bother having more than one.
This thread, like other threads before it, has become something of a philosophical debate.I'm not interested in going around in circles with you while you argue with the premise of the thread.
I'm not disputing this; and sometimes those story-created differences will remain outside those bounds. With something big enough that it affects an entire species, however, that's not likely.I've understood the entire time, I just don't agree.
But I'm saying that the Story part of the game will automatically create differences outside the bounds of mechanics.
Not quite. I'm saying "that's mechanics" once that slight difference affects anything mechanical such as action resolution. Even a significant difference in height or size will inevitably reflect in mechanics at some point when someone tries to reach something (benefits to the taller) or squeeze into and-or move within a tight space (benefits to the smaller)You're saying the story IS mechanics. If a story makes one creature or clothing slightly different than another, that's mechanics because it has meaning in the story.
People understand what you are saying just fine. However, most people here seem to be disagreeing with you. There is nothing gained by conflating the "fiction" with the "mechanics" or trying to erase distinctions between them (likely for your own TTRPG aesthetic preferences) as you have been doing repeatedly in this thread. If you can't tell those two things apart, then there is no discussion to be had. The discussion becomes dead on arrival.I'm not disputing this; and sometimes those story-created differences will remain outside those bounds. With something big enough that it affects an entire species, however, that's not likely.
What I'm saying is two things: a) that once a story-created difference affects anything mechanical e.g. an action resolution then that difference has moved inside the bounds of mechanics; and b) that story-created differences affecting mechanics is far more commonplace than some might expect, because action resolution happens constantly even when you don't realize it.
Not quite. I'm saying "that's mechanics" once that slight difference affects anything mechanical such as action resolution. Even a significant difference in height or size will inevitably reflect in mechanics at some point when someone tries to reach something (benefits to the taller) or squeeze into and-or move within a tight space (benefits to the smaller)
I know what you're saying. I don't agree with the premise.Not quite. I'm saying "that's mechanics" once that slight difference affects anything mechanical such as action resolution. Even a significant difference in height or size will inevitably reflect in mechanics at some point when someone tries to reach something (benefits to the taller) or squeeze into and-or move within a tight space (benefits to the smaller)
I just think it's odd you bothered to tell me without telling the person for whom the information would actually matter. I mean, if all you wanted was a finger point and a Ha-Ha!!! moment... I guess you feel like you got that? But it doesn't actually do anything or help anyone. But you do you.You think it's odd that someone called you out on providing incorrect information?
It is I think reasonable to presume the person who asked the question, @HaroldTheHobbit , would be watching and would see my post. But you're right that I could have been more clear.I just think it's odd you bothered to tell me without telling the person for whom the information would actually matter. I mean, if all you wanted was a finger point and a Ha-Ha!!! moment... I guess you feel like you got that? But it doesn't actually do anything or help anyone. But you do you.