Larcen said:
Alright, its the weekend and I finally have some time to ask more questions, if you be so willing. I still can't believe that we have THE Gygax "on tap" here so to speak.
Without further ado:
1) One of the things I love about D&D is the brilliant cosmology of planes. How did you come up with all the cool planes (inner, outer, etc.) and how they interact with each other? How much of this was based on your readings into such matters?
2) How do you pronounce Gygax, Ioun, Iuz, Tarrasque, Lich, and Tiamat? I pronounce them GUY-gax, Yoon, Yuz, tar-ASK, litch, and TEE-a-matt.
3) How did the Simpsons episode that you were in come about and how much say did you have in the show's content? What other film appearances have you made?
4) What were Mordy's favorite AD&D combat spells and tactics especially in the REALLY tough fights?
5) What the best way to get a group of stubborn set-in-their-ways players to try a new game like LA? Our group hasn't played anything but D&D in over 20 years. (Not that that is a BAD thing. )
Thanks, and do let us know when all these questions start to become a chore, ok?
Thanks
The guys who play here regularly whish I would shut up. Familiarity and all that... So to the as to your Qs:
1. The planes sert of developed as a mix of reading and game need. What I did was to take the mythological and fabulous, arrange them to suit the D&D system, and as AD&D was developing they sort of gelled into the cosmology shown therein. In all it was a great facilitator for creatures and beings form outside the material.
2. GUY-gax is how my family pronounces the name, but in proper Swiss it is pronounced GHE-gox. As for Ioun, I say Eeun but Yoon sounds fine, and so too Eeuse, but Yuz is okay, We almost agree on the pronunciation of Terrasque--err-ASK TO YOUR tar-ASK, WE HARMONIZE ON litch (many prefer lick), and Tiamat as TEE-a-matt.
3. the show contacted me, sent the preliminary scropt, and I was delighted. Of course I asked for a bigger role, more than minumum, and other foolishness in joking with David X. Cohen, a former D&Der and DM
It was great fun working with him even over a clean phone line. Naturally I urged them to fly me out to their location in California, bus alas, that too was to no avail
4. Mordenkainen always had a fair stock of magic missile, fire ball, and lightning bolt spells to go with ice storm, cone of cold, cloudkill, death spell, and power word stun (later on) Evard's black tentacles was another oft-used casting. Dropping a cloudkill spell around his party and advancing on loe-level monsters was a lot of fun. Of course depending on intelligence he would alter the usual. Mordie had some pretty extensive spell books, of course, and he and Bigby exchanged spells to broaden their repertories.
5. Getting grognards to try something new is really difficult. What I have heard from a couple of other DMs is that they prepared their groups beforehand by saying we are going to try one session of the naw system--if you like it we'll play it maybe once a month as a change of pace. One such group had a holdout who refused to play, came to the session to watch and criticize. He ended up doing a lot of roleplayng, liked the LA game more than the rest, and allowed it was okay...after OAD&D.
Welcome, and I'll holler when I need to cut back on posts. I do have a couple of likely new projects pending, and they'll need attention soon if I undertake either. Both will mean a really busy fall and winter, which ain't bad in many respects, as I hate winter, and that'll make the time pass swiftly.
Cheerio,
Gary