perrinmiller
Adventurer
One of the rewards I had originally planned for the fight in Father Kedric's office has a special magic item reward.
Essentially I want to have an Elixir similar to Silversheen that puts a magical property (worth +1 Enchantment as per table 15-9 on pg 469 of CRB) on a weapon or ammunition. Such properties include Bane, Frost, Ghost Touch, etc... I expect the cost would be different, I was thinking somewhere between 300-750gp.
Maybe there is already a mechanic published for it, but I did not find it.
Essentially I want to have an Elixir similar to Silversheen that puts a magical property (worth +1 Enchantment as per table 15-9 on pg 469 of CRB) on a weapon or ammunition. Such properties include Bane, Frost, Ghost Touch, etc... I expect the cost would be different, I was thinking somewhere between 300-750gp.
Core Rulebook said:Silversheen
Aura faint transmutation; CL 5th
Slot —; Price 250 gp; Weight —
Description
This shimmering paste-like substance can be applied to a weapon as a standard action. It gives the weapon the properties of alchemical silver for 1 hour, replacing the properties of any other special material it might have. One vial coats a single melee weapon or 20 units of ammunition.
Construction
Requirements Craft Wondrous Item; Cost 125 gp
Maybe there is already a mechanic published for it, but I did not find it.