And as for karinsdad's insane leaps of maniacal troll logic for future proposals based on this one, I specifically state its one more option to retrain a single minor feature of a character that is not unreasonable to be able to change.
It's called hyperbole sport. It's used to emphasize a point.
You call my comments insane and trolling again and I'll ask the moderators to talk to you.
Out of curiosity, how is this handled in the RL games you play? I know that both in the game I ran and the games I play in, this is just what happens. You outgrow your old items and either disenchant them or sell them. I don't see this as a flaw in the system.
Ditto.
As is, the DMs in LEB put in a lot of time and effort on their games. The power of the DM with regard to magic items acquisition should not be lessened because the players want to be more entitled. Maybe the DM doesn't want the PCs to trade up for restful bedrolls so that the first encounter of the day starts out with PCs having 5 extra temporary hit points.
Maybe we should be making proposals that make the game more equitable for the DMs running the LEB games instead of for the players playing them. DMs here have no control over what powers, feats, items, classes, etc. are allowed into their games, but they still put in as much effort to run the game as a DM who does have the higher level of control of a tabletop game.
The DM is a player in these games too. His concerns about item acquisition should be as important as those of the players.
If a player wants a better item, they should put it on their wish list. IMO.