D&D 5E POTION OF FLYING

The potion of fly is not casting the spell fly, it gives you a fly speed equal to your walking speed for one hour, this is different than the spell.

Some items cast spells, some just have magic effects similar to spells, you don't use the rules for the fly spell on the potion. Same thing applies to winged boots and wings of flying they let you fly but they never cast the spell fly.

Now if you had a instrument of the bards and used it to cast the fly spell, you would need to maintain concentration.
 

log in or register to remove this ad

Sorry, my bad, it was Mearls who said it, not Crawford.
http://www.enworld.org/forum/conten...e-from-Designers-Mearls-Crawford#.VLfejSuUc7g

so how will concentration spells work as potions? same way - effect ends if you lose concentration. -M

Good to know the official word. Thanks

Mearls is NOT the official word; Crawford is. In fact, Mearls' tweets have been overturned by Crawford on many occasions.

I'm pretty sure there's no such thing as a potion that casts a concentration spell on you and requires you to maintain concentration. If there is, it's probably a typo. But fortunately, no clarification is needed so far, for the reasons mentioned by Paraxis.
 

Mearls is NOT the official word; Crawford is. In fact, Mearls' tweets have been overturned by Crawford on many occasions.

I'm pretty sure there's no such thing as a potion that casts a concentration spell on you and requires you to maintain concentration. If there is, it's probably a typo. But fortunately, no clarification is needed so far, for the reasons mentioned by Paraxis.

It doesn't make much sense to me, to be honest, to have to concentrate on a potion after you drink it.
 

I would surely say that potions with concentration spells should not have concentration at all. Potions with other qualities than healing are very valuable, and nobody would use them if the benefits are too much of a risk in losing them in an instant. All except healing potions would become sellable loot only.

Even if i quoted the "official" answer, doesnt mean i approve of it. Be i Mearls, Crawford, Putin, or Obama words.
 
Last edited:

I would surely say that potions with concentration spells should not have concentration at all. Potions with other qualities than healing are very valuable, and nobody would use them if the benefits are too much of a risk in losing them in an instant. All except healing potions would become sellable loot only.

Even if i quoted the "official" answer, doesnt mean i approve of it. Be i Mearls, Crawford, Putin, or Obama words.

Yeah, I just don't think I can agree with what Mearls said there.
 

I can see a logical reason for flying to somewhat need concentration. Whether you are using natural ability, a spell, scroll, potion, flying carpet, ring, sword, or broomstick, you must maintain some control of you movement. Failure to maintain control could potentially mean straight line trajectory, erratic (random) movement, hovering, falling, or abrupt ending of the flight. Can control be regained? And does the ending of flight mean drop like a rock, drift down like a balloon losing helium, glide like a small plane that lost its engine?

Of these, I believe loss of concentration for a spell would mean end of flight, but I need to decide if that means drop, drift, or glide. End of duration, same question, but potentially different answer.

For me, there is a lot of middle ground to cover. And it will need to be covered long before the PCs get a chance to fly, as flying monsters can be encountered at first level (and before, in my campaign. I start at 0 level)
 

I can see a logical reason for flying to somewhat need concentration. Whether you are using natural ability, a spell, scroll, potion, flying carpet, ring, sword, or broomstick, you must maintain some control of you movement. Failure to maintain control could potentially mean straight line trajectory, erratic (random) movement, hovering, falling, or abrupt ending of the flight. Can control be regained? And does the ending of flight mean drop like a rock, drift down like a balloon losing helium, glide like a small plane that lost its engine?

Of these, I believe loss of concentration for a spell would mean end of flight, but I need to decide if that means drop, drift, or glide. End of duration, same question, but potentially different answer.

For me, there is a lot of middle ground to cover. And it will need to be covered long before the PCs get a chance to fly, as flying monsters can be encountered at first level (and before, in my campaign. I start at 0 level)

I think you touched on the main point there: "Can control be regained?" Does getting hit by an arrow while flying mean you fall to your death or do you soar back up next round?
 

I think for spell, scroll, or spell device, if caster loses concentration, spell ends. If non-casting flyer was target of spell, flyer would get another concentration check at end of his turn to regain control.
 



Remove ads

Top