MGibster
Legend
Twilight 2000 was one of those games I'd see at the hobby shop but not one I or any of my friends ever played. The closest we ever came to a modern military game were a few aborted efforts at Delta Force: America Strikes Back! from Task Force Games. I tried convicing a friend of mine to run Delta Force but introduce zombies but he thought it was a stupid idea. Given the zombie craze from a few years back, who's stupid now, Chris?The original game had no specific setup of getting to a port. The last message from the CO was just, "You're on your own. Good luck."
Anyway, it looks like 4th edition has pretty much the same set up except it also has resources for characters to start in Sweden instead of Poland. Probably because Free Leauge is based out of Poland. I think this version still has the "good luck" start with any hopes of a fleet sailing back to America being a rumor.
I've read the rules but don't remember specifics about weapons. One thing I was unsure about was the 30m hexes which struck me as being simultaneously too detailed and not detailed enough. i.e. Positioning is abstract for an individual soldier but I still need to concern myself with facing and terrain.It uses hex system 30m across, which requires either the handful of tactical maps available for the game, or a house-ruled system. They try to fix that issue in the urban combat expansion, but it is clumsy.