Poll: Heavily Non-Canon Star Wars

Would you, as Joe Q Gamer, be interested in this concept for a game?

  • Yes

    Votes: 35 56.5%
  • No

    Votes: 19 30.6%
  • Depends (Please Explain Below)

    Votes: 8 12.9%

  • Poll closed .

TiQuinn

Registered User
I voted no mainly because I just would not play in a SW game that was too close to the movie timelines. I do not want to deal with that baggage. My last SW campaign was set 1000 years in the future. The Jedi Order has become "The Order" after a Jedi Civil War (4 centuries before) that pitted "Gray" Jedi against Light-side Jedi.

The real Jedi lost and the entire galaxy was broken into zone controlled by groups of Order Warlords that often fought against each other...
Same. I feel like there’s all this room in the SW universe not to bump into the big characters.
 

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Belen

Hero
At that point, why bother with invoking Star Wars at all?

(Edit: to be clear, It's a serious question, not a snark. I don't get why people do things like that.)
The campaign centered around new force users discovering the original Jedi traditions and resurrecting them. It also brought in locations like Taris.

There was also an element of civilization collapse as the galaxy suffered.

Eventually, they help found the Rim Republic.
 

aramis erak

Legend
The campaign centered around new force users discovering the original Jedi traditions and resurrecting them. It also brought in locations like Taris.

There was also an element of civilization collapse as the galaxy suffered.

Eventually, they help found the Rim Republic.
So you were still engaging with classic lore?

My appeal for settings with lore is the amount of effort it saves me. (I enjoy the lore research; often, more than the game; WEG and FFG are exceptions in that I really enjoy the game as well.)
 

Belen

Hero
So you were still engaging with classic lore?

My appeal for settings with lore is the amount of effort it saves me. (I enjoy the lore research; often, more than the game; WEG and FFG are exceptions in that I really enjoy the game as well.)
Yes. It is still Star Wars but I want to get away from the big over shadowing characters.
 

TwoSix

"Diegetics", by L. Ron Gygax
Yes. It is still Star Wars but I want to get away from the big over shadowing characters.
I mean, it's a pretty similar reason as to why KOTOR came up with the Old Republic concept. They wanted the Star Wars concepts, but didn't want to bump into the actively-being-produced prequel trilogy.
 

Umbran

Mod Squad
Staff member
Supporter
At that point, why bother with invoking Star Wars at all?

(Edit: to be clear, It's a serious question, not a snark. I don't get why people do things like that.)

Well, one reason to do so is that you like the mechanics and individual setting bits regardless of the history. If you like the Force, like space wizards with laser swords and scoundrels with blasters, and all, well, then invoke Star Wars.
 

aramis erak

Legend
Well, one reason to do so is that you like the mechanics and individual setting bits regardless of the history. If you like the Force, like space wizards with laser swords and scoundrels with blasters, and all, well, then invoke Star Wars.
I understand the sentences, but still don't see much benefit, save for the Force.

Then again, I'm into deep lore settings, perhaps because of having immersed myself in history in my undergrad, and history was my second most favorite subject to teach. (music is first).
So, I appreciate the answers, but I suspect it's more than enough of the tangent.
 

Maggan

Writer for CY_BORG, Forbidden Lands and Dragonbane
He says "To them, it won't even be Star Wars. My friend says he's play... but he was in the original and knows its history.
It wouldn't be canon Star Wars, but I'd be up for exploring non-canon Star Wars any day! I mean, the prequels and sequels are to me non-canon explorations of Star Wars (to me, I must reiterate, to me) and there's so much Star Wars I love that isn't considered canon anymore (Extended Universe/Star Wars Legends) so I'd just think it to be a fascinating and fun activity to challenge my belief of what Star Wars is.
 

Faolyn

(she/her)
I understand the sentences, but still don't see much benefit, save for the Force.

Then again, I'm into deep lore settings, perhaps because of having immersed myself in history in my undergrad, and history was my second most favorite subject to teach. (music is first).
So, I appreciate the answers, but I suspect it's more than enough of the tangent.
As I brought up with my example, sometimes AUs are fun.
 

aramis erak

Legend
As I brought up with my example, sometimes AUs are fun.
Oh, I understand the appeal of alternates, as any game I run turns into an alternate the moment the dice hit the table; I just don't see the appeal of setting it so far down the road.

It just sounds like more work on setting than just blank slating it from the get go.

I use the canon star wars because doing so saves me time and effort. It provides baselines my players know, and lets me not worry about setting building...

a 1000 year jump ahead disconnects it from 90% of what I use the Star Wars setting for. Either by being essentially writing a new setting almost from scratch, or by ignoring that no culture is stagnant for more than a few decades, and through that oversight, obliterating any verisimilitude.
 

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