The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Blast across the stars and explore the universe in this simple, 4-page rules light roleplaying game. All you need is paper, pencils and a D12 or two.
100 years into our future, humanity has discovered how to harness the power of a singularity, put it into an engine and use it to hurl themselves across space to far-off worlds and star systems. The Singularity Engine helped us slip the surly bonds of Earth.
But we took our problems with us.
Includes character creation, vehicles, starships, NPCs, creatures and star system generator.
EXPLORING GOLF ALPHA TANGO - A DEEP SPACE ADVENTURE
Golf Alpha Tango was recently discovered by the ship Coriolis, but it could only leave a claim satellite (which broadcasts the fact that the planet is claimed, the country that claimed it and a whole slew of legal gibberish that basically says ‘hands off!’) as it needed to withdraw due to engine damage.
In a rush to secure the new world the country of the PCs has requested them to travel to GAT and complete a preliminary 270-day survey until the Coriolis completes repairs and heads back to carry out a full two-year exploration of the world.
Can the PCs tame Golf Alpha Tango?
A 2-page module, requires 'DEEP SPACE - A SIMPLE SPACE ADVENTURE ROLEPLAYING GAME' TO PLAY
THE DEATH OF THE ELLIOT JONES - A DEEP SPACE ADVENTURE - The PCs are contacted by their Explorer representative to investigate a hulk floating in a dust cloud in the Capricorn S www.drivethrurpg.com
A FREE 2-page future history of the universe of the Deep Space roleplaying game.
After ecological, social, economic, political and medical disasters shook the globe it was thought that the world would come together to make sure that the fate of humanity would be given priority, that the future safety of humankind would take precedent.
It was a grand idea but ultimately shattered by governments and companies who not only monopolised on the tragedies for personal gain, but who also caused even more conflict and division to create more situations they could take advantage of. The world became even more divided and conflicts raged unchecked as the world burned. This continues to this day.
DEEP SPACE SUPPLEMENT #1 - A ROUGH ROAD LEADS TO THE STARS - A future history of the universe of the Deep Space roleplaying game. After ecological, social, economic, political and www.drivethrurpg.com
A 2-page supplement for the Deep Space roleplaying game.
Space-faring vessels are the life blood of the settled star systems – trade, supplies, and transport keep entire worlds going and are vital for fledgling settlements in their first few years.
The rules for creating starships are easy and straightforward and this supplement expands a little on the original as well as providing some vessels to get you on your way.
DEEP SPACE SUPPLEMENT #2 - STARSHIPS - A supplement for the Deep Space roleplaying game. Space-faring vessels are the life blood of the settled star systems www.drivethrurpg.com
A 2-page supplement for the Deep Space roleplaying game.
The universe can be a dangerous place, and the unprepared Explorer is asking for worlds of trouble if they’re not properly equipped for their missions.
Here are some handy items that budding space heroes might want to get their hands on.
DEEP SPACE SUPPLEMENT #3 - GEAR - A supplement for the Deep Space roleplaying game. The universe can be a dangerous place, and the unprepared Explorer i www.drivethrurpg.com
The exploration of a dirinium deposit on the newly settled planet of Garamond IV has halted; the settlers have reported a spaceman appearing out of nowhere and moving towards anyone who approaches the area. The warden of the colony tried to communicate but he burst into flames. The spaceman then vanished into thin air like a ghost and has not been seen since.
This is a priority mission; the deposit of dirinium must be accessed soon. The Explorers are instructed to investigate this strange, ghostly appearance.
DEEP SPACE ADVENTURE #3 - BEHOLD THE SPACEMAN - The exploration of a dirinium deposit on the newly settled planet of Garamond IV has halted; the settlers have reported www.drivethrurpg.com
Military intelligence has learned that a rival country has developed a new type of starfighter that has holographic cloaking technology and superior firepower. Should such a vessel enter any theatre of conflict it would be a huge threat. The rival nation has named it ‘Project Flaming Wolf’.
As this appears to be new technology and a clear and present danger, the government wants a team to infiltrate the settlement – ‘Red Rock’ - where this fighter is being built and either steal the plans or, even better, the starfighter itself. Due to a security threat, military intelligence have outsourced the mission to a reliable Explorer team; the PCs.
It’s a desperate gamble, but time is of the essence.
DEEP SPACE ADVENTURE #4 - THE WOLF THAT BURNED - This is a priority mission. Military intelligence has learned that a rival country has developed a new type of starfight www.drivethrurpg.com
Huxley’s Moon is a utopia for those willing to give up a part of themselves. In exchange for their dreams being recorded, the citizens of the settlement are given luxuries beyond compare; delicacies from a hundred different worlds, the finest wines and spirits, and thousands upon thousands of forms of entertainment and activities.
But they must always surrender their dreams. When they sleep, their memories and experiences are recorded and shipped throughout the settled systems, regarded as a necessity for the less fortunate on more hostile worlds; they use the experiences, emotions and dreams of the people of Huxley’s Moon as a form of entertainment, to force the endorphins and serotonin they would otherwise barely get. This has trapped the people of Huxley’s Moon into contracts that stipulate that they can never leave the dome that protects them on the barren grey rock. They are prisoners of their own pleasure.
DEEP SPACE ADVENTURE #5 - 'HALT!' CRIED THE MACHINE MAN - Huxley’s Moon is a utopia for those willing to give up a part of themselves. In exchange for their dreams being record www.drivethrurpg.com