What's all this got to do with first level magic users?
Thread drift … it’s real, and it’s spectacular!
What's all this got to do with first level magic users?
Nice Seinfeld reference.Thread drift … it’s real, and it’s spectacular!
Yeah, it's a solid, reasonable system, like most everything else in ACKS as far as I'm concerned. That's why it's my favorite set of RPG rules.I quite like the way ACKS does 1st level wizards, it's similar to 5e spell preparation but instead is based on spell slots. A 1st level wizard with an intelligence of 13 (+1) bonus can have 2 1st level spells prepared choosing which to cast when needed. If they had 18 intelligence, they'd have 4 spells prepared.
It's all based on spells slots rather than level + int bonus, so a 3rd level wizard with a 9 intelligence would just have two 1st level spells, and a 2nd level spell prepared. With 13 intelligence, they have three 1st level spells, and two 2nd level spells prepared.
And which also means that despite there being dozens or even hundreds of spells in the PH, only a very few of them ever see the light of play.That's fair, but I always felt that with the classic vancian system, many of the spells you'd prepare would be useless during the typical adventure so you tend to go for spells which you know you'll get some use out of, meaning that some which are more specialised are left out.
So, big parties? Or all-mage parties? I usually let (and encourage!) players run two characters each if they like; but even then, more than one mage in a party of 8 or 10 is unusual.I also don't play "only one of a class". 2 or 3 first level magic users, I take hold portal, you take sleep.