DND_Reborn
The High Aldwin
Ok, maybe this isn't "new", but I don't recall anyone suggesting it before. Here it is:
1. Remove current multiclassing rules. This cannot be used in conjunction with the current rule set.
2. MC characters have two (or possibly three?) classes beginning at level 1. I'll assume two is the maximum number of classes, such as Fighter/Rogue.
3. Experience is divided evenly among the two classes. So, at max 20th level, your MC would be 15/15 max.
4. You never gain any subclasses or subclass features. This is the price you pay for multiclassing.
Now, some classes are more reliant on their subclasses than others. Paladins, for instance, are pretty powerful without subclass features at all. So, the question becomes is lower "levels of features" and no subclass worth the second class?
HP would also be lower, probably, as I would suggest either the average of the two classes for HP, or to be more generous, allow the larger HD to be used. In the above example, a Fighter/Rogue 15/15 would have 15d10 hit dice, so 5 fewer HD than other 20th level characters.
Thoughts? (I literally JUST thought of this idea--so I haven't considered how balanced it is yet.)
1. Remove current multiclassing rules. This cannot be used in conjunction with the current rule set.
2. MC characters have two (or possibly three?) classes beginning at level 1. I'll assume two is the maximum number of classes, such as Fighter/Rogue.
3. Experience is divided evenly among the two classes. So, at max 20th level, your MC would be 15/15 max.
4. You never gain any subclasses or subclass features. This is the price you pay for multiclassing.
Now, some classes are more reliant on their subclasses than others. Paladins, for instance, are pretty powerful without subclass features at all. So, the question becomes is lower "levels of features" and no subclass worth the second class?
HP would also be lower, probably, as I would suggest either the average of the two classes for HP, or to be more generous, allow the larger HD to be used. In the above example, a Fighter/Rogue 15/15 would have 15d10 hit dice, so 5 fewer HD than other 20th level characters.
Thoughts? (I literally JUST thought of this idea--so I haven't considered how balanced it is yet.)