D&D 5E MPMB's D&D 5e Character Tools

-facepalms- Redacted. Realized that I had submitted my edits before the mistake that I panicked about. I feel silly. Moving on . . .
 
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Please ignore my previous post about the DMG items. I just now saw that you already added them. However, I still think there should be a warning when Adventurer's League toggle is active saying that a certificate is required to choose those items.
I don't feel I could keep up with all the Adventure League rules to include something like this and keep it accurate when something changes (even though that might be never). I feel it is simply too specific a thing to write a function for, I'm sorry.

>> New improvement: Re: Sorcerer: Draconic Bloodline: The max hp under the AL toggle does not include the extra 1 hp per level due to Draconic Resilience. It also cannot be edited to show that it does. One other thing: since the max hp field cannot be edited, the additional hp due to the Toughness feat cannot be added unless it is added automatically when the Toughness feat is chosen.
I forgot to add the sorcerer and toughness hp to the fixed hp, thank you for noticing! It has been changed in v7.35. I also changed the handling of AL hp so that you can still edit it (but it will go back to the fixed hp when you change the class field or when you deselect a couple of fields: class, level, total xp, con, HD and HD-die fields

>> Racial improvement: Re: Drow innate spells: The drow spells can be put under Limited Features (since they are).
These are already there. Don't forget that you have to be high enough level for them to show up ;)

>> Racial improvement: Re: Hill Dwarf: Under the Ability Modifiers toggle, it is applying the racial bonus to Dex instead of Con.
I had to make these all by hand when making the Ability Modifier pop-up so it would be surprising if I did them all right the first time. Thank you for letting me now, it has been corrected in v7.35
 

Good news from Avast. I just received this reply:
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So hopefully you won't have any problems once Avast releases its next update (which it probably do daily)
 

I just updated the download to the newer version with better Max HP for adventure league

Character Sheet/Generator v7.35 (12-8-2015) with the following changelog:
- Changed the way the hp tooltip is created (no changes in front end except for a faster sheet, and now you can still edit your hp when you have “Adventure League” active)
- Corrected the wrongly calculated “fixed hp” when the toughness feat or draconic resilience were active (thanks Astromath for noticing)
- Fixed wrong stat bonus for Hill Dwarves (thanks Astromath for noticing)
v7.32 changelog:
- Changed the handling of layers so that Acrobat Reader doesn’t produce an error, while keeping some form of layer-handling working for going from Acrobat Reader for PC to Acrobat Reader for mobile devices
- The “export” button now no longer shows up when using Acrobat Reader (although the bookmark is still there)
v7.31 changelog:
- Fixed small issue with the advantage and disadvantage checkboxes for Attacks
- Fixed issue with the Archery and Dueling Fighting Styles not importing correctly
 

-sigh- You know, monks create issues in every single version of this bloody game . . .

I hate to be that guy, but, while attempting to clean up the wretched mess that is the monk in this code (By the by, MPMB, the ki was miscalculated, too. I'm not trying to be condescending or anything, but, um, would it be better if I were to go calculation-checking first, then get back to handling things on a class-by-class basis?), I ran into something . . .

Way of the Four Elements doesn't say that you can't trade out the Elemental Attunement discipline. I'm pretty sure that that's the intent, since it wouldn't seem right to trade out a cantrip for a spell, but, hey, what do I know? Could someone who is used to pestering those bastages that never give a straight answer contacting the devs for their generous help confirm the RAI on this before I make an egregious error?
 

Monk is such a mess because it won't fit into the class feature field on lvl 20 otherwise. So before you 'clean up' things, make sure you are not taking up a single line of space more than is used right now. Monk took a lot of work to trim and make it able to fit. That is why some specifics night be missing. Specifics aren't that necessary for this sheet anyway, the short descriptions are there as a mnemonic, not a replacement fit the PHB.
 

Yeah, I know, but I noticed also that it still doesn't fit. Way of the Four Elements barely fits with almost no room for extras or multiclassing, but both of the other two go over on their own; you have to set the mode to auto-sizing text and removing text lines. It may be better to just say, "Screw it. If we can't make it really fit, we may as well be clear about things, add an extra two or three lines, and just tell people to use the resizing options if they make it to be high-level monks."

On the other hand, I did manage to save space on Evasion. If you'll allow me to change the Way of Shadow spells to be single lines with [as the spell, without materials, P##]" or something like that, I could possibly find a way to shorten Quivering Palm, and then I'd have executed the necessary witchcraft to make this fit. Thoughts?
 

Or people should just learn to use normal paper size: A4 ;) There they fit because it has one more line in the Class Features field. And as I said earlier, that is the one I use so I see no problems there.... But in all seriousness, it only goes over on lvl 20 with one line, so it is not that big an issue. Or better yet, I'll just give the Letter version one more line and remove one line of proficiencies. 9 should be enough of those I figure :)

As for multiclassing monks... Everybody should just know that it is a bad idea, it wasn't disallowed in previous editions for no reason! This sheet is multiclass-friendly, but not multiclass-foolproof. I don't see it as a problem that people who play multiclass monks (or any class really) will have to work a little bit harder to make everything fit.

I count four lines that would be needed to make everything pretty and adhere to the style. That is quite a lot of space to save with evasion and quivering palm alone (which isn't even on the second page...), so I'm not sure you can produce that much witchcraft, but I'm intrigued. Why would we want to make things on the third page shorter/less clear? Or do you suggest that just so that everything would adhere to the same style?

I really had to look for what was miscalculated with the Ki. Turns out you didn't mean Ki but Disciple of the Elements. Guess I misread it as saying "You learn two additional..." instead of "You learn one additional...", good catch! From 'all' these 'calculation' things you already found two mistakes after you've looked at half the classes. I hardly think that means all of them are wrong and you should check all that first. But please pick any work-order you are most comfortable with!

Even if you can swap out "Elemental Attunement" for another, you will only be able to do that once you reach monk level 6. So I don't see a problem with automatically adding it to the third page. You can always manually delete it and the action it adds, and add a new Elemental Discipline.

Also, and I'm very sorry, but I find it hard not to take your tone as condescending when you call it a "wretched mess" and things like that. I know you are working hard to make everything even better, and I appreciate it a lot, but I'm not calling your work inadequate in this tone either. I had to check every single alteration you made for whether or not it was able to fit in the allotted space (and a lot wasn't, but that's okay. I had to check/rewrite all the stuff people have sent me, which I think is a good thing because that way a singular 'style' is maintained). It might help if you keep in mind that English is my second language. Or maybe I should just write everything in Dutch or German and have you check it for errors then ;)

On another note, I have decided to use your suggested capitalization for spells, hd, and hp. As feature names were already capitalized I figure spells shouldn't be treated differently. I do want to keep the class names lower case, though. These are used in the descriptions of the same class, so capitalizing them wouldn't really add to readability I think.
 

Oh, cool! Yes, that would help a lot. That allows me to execute the clarifications that I wish to implement. Excellent!

Bahaha, no, I know. It's a really horrid idea, and I don't think that the sheet should be made to conform to it. I just meant to express the fact that avatars had a little extra space, but the other two are already over.

Ach, right, Quivering Palm is down there. My bad. Disregard that. I'll figure something else out, if I must.

Oh, yeah. I'm sorry. I spat out that last reply haphazardly while conducting six other tasks, so some thoughts got jumbled. My bad, man. ^^; Yeah, I meant that there were those and both of the Wild Shape messes, so I wasn't sure whether you wanted me to check for that kind of stuff first . . . If it's all the same to you, I'll just keep doing it on a class-by-class basis.

Oh, no! That's a misunderstanding. I meant that the monk in general, as per the rulebook, is a wretched mess, not your work. From a design perspective, the monk has a mess of abilities that are unclear at first glance and some that are unclear upon closer examination, and some things are just poorly written. The main concern is the "messy" feeling of trying to cram all the features, which have unique qualities that require us to be pretty verbose, into a tiny space. The "mess" is entirely the situation of the monk, not you! Sorry, man. I should've been more clear.

Ah, cool. Yeah, agreed. Did I accidentally capitalize a class name at some point, or is that part not in response to anything that I did?
 

It's all the same to me when you do what part. Class-by-class is also a bit easier for me to implement.

That explains it, sorry I was so easily offended. I totally agree with the monk being a mess in the PHB. It is the class I spent by far the most time on to transcribe and fit into the limited space. It is also the reason that there are so many action fields on the first page (and still not even enough on the Letter version).

You didn't capitalize a class as far as I've noticed. I just wrote it here pre-emptively because I figured class names would be the next logical thing to capitalize ;)
 

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