Road_Runner
First Post
So I'm making a spellthief for my friend's campaign and I have a couple questions.
(btw this is a little bit of a repost from this thread but this question wasn't really related to my original question and the thread kind of died anyway)
So everywhere I look I see tons of multiclass spellthief builds. Why? Because there is this awesome feat called Master Spellthief. If you aren't familiar with this feat, it does two things for you (it's in Complete Scoundrel btw):
1) "Your spellthief levels stack with levels of arcane spellcaster classes for the purpose of determining what level of spell you can steal. For example, a 4th-level spellthief/4th-level wizard could steal spells of up to 4th level, as if he were an 8th level spellthief."
2) "Your spellthief and arcane spellcaster levels also stack when determining your caster level for all arcane spells."
So I'm focusing on the 1st part, specifically the part in red. The wording seems pretty clear that it only improves the highest level spell you can steal, not the amount of spell levels you can steal. I think somebody else confirmed this somewhere, I don't know where the thread went though (and it was just one person).
My confusion comes from the fact that I keep seeing posts like this:
and this
So... am I completely misinterpreting the feat or are these people making an incorrect assumption that the max amount of spells you can hold still progresses with the Master Spellthief feat?
I have one more question, which is concerning a variant rule about spellthieves. From Dragon Magazine 353, there is a variant (Hamper Magic) that lets you switch out your spell energy resistance and steal spell-like ability to get this:
"To hamper magic, you must make a successful sneak attack and give up 1d6 or more points of sneak attack damage. Against a target with spells or spell-like abilities, hamper magic reduces the target's caster level by 1 per 3 spellthief levels you possess. A spellcaster whose caster level is reduced to 0 cannot cast cannot cast any spells." Effect lasts 1 round/level.
My question is does this ability stack if you use it multiple times? I would be inclined to say yes because there is a very similar variant called cursed blow which specifically states that it doesn't stack while this one is very similar but doesn't mention anything about not stacking.
EDIT: Wow I just noticed what a massive wall of text this is :\
DOUBLE EDIT: I forgot to post one more question about hamper magic....
Do you think that when you reduce a caster's caster level with hamper magic and then you steal a spell you cast the spell with a reduced caster level, or if you reduced their caster level to 0 you can't cast the stolen spell?
From the rules I would be inclined to say yes, but that seems pretty silly for a spellthief.
(btw this is a little bit of a repost from this thread but this question wasn't really related to my original question and the thread kind of died anyway)
So everywhere I look I see tons of multiclass spellthief builds. Why? Because there is this awesome feat called Master Spellthief. If you aren't familiar with this feat, it does two things for you (it's in Complete Scoundrel btw):
1) "Your spellthief levels stack with levels of arcane spellcaster classes for the purpose of determining what level of spell you can steal. For example, a 4th-level spellthief/4th-level wizard could steal spells of up to 4th level, as if he were an 8th level spellthief."
2) "Your spellthief and arcane spellcaster levels also stack when determining your caster level for all arcane spells."
So I'm focusing on the 1st part, specifically the part in red. The wording seems pretty clear that it only improves the highest level spell you can steal, not the amount of spell levels you can steal. I think somebody else confirmed this somewhere, I don't know where the thread went though (and it was just one person).
My confusion comes from the fact that I keep seeing posts like this:
... the following might be better suited for it:
spellthief 1/wizard 5/spellwarp sniper 5
that is, only if you're considering master spellthief, which i'm fairly certain you are. that'd give you steal spell CL 6 and a wizard CL of 11...
and this
So... am I completely misinterpreting the feat or are these people making an incorrect assumption that the max amount of spells you can hold still progresses with the Master Spellthief feat?
I have one more question, which is concerning a variant rule about spellthieves. From Dragon Magazine 353, there is a variant (Hamper Magic) that lets you switch out your spell energy resistance and steal spell-like ability to get this:
"To hamper magic, you must make a successful sneak attack and give up 1d6 or more points of sneak attack damage. Against a target with spells or spell-like abilities, hamper magic reduces the target's caster level by 1 per 3 spellthief levels you possess. A spellcaster whose caster level is reduced to 0 cannot cast cannot cast any spells." Effect lasts 1 round/level.
My question is does this ability stack if you use it multiple times? I would be inclined to say yes because there is a very similar variant called cursed blow which specifically states that it doesn't stack while this one is very similar but doesn't mention anything about not stacking.
EDIT: Wow I just noticed what a massive wall of text this is :\
DOUBLE EDIT: I forgot to post one more question about hamper magic....
Do you think that when you reduce a caster's caster level with hamper magic and then you steal a spell you cast the spell with a reduced caster level, or if you reduced their caster level to 0 you can't cast the stolen spell?
From the rules I would be inclined to say yes, but that seems pretty silly for a spellthief.

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