This thread contains a compilation of the Monster Manual 2025 stat blocks which have been previewed publicly so far.
I don’t see the difference, no. The DM is constantly adjusting both the powers and descriptions of monsters. There is no need for WotC to spell everything out in fine detail. In my opinion, that is NOT their job.Stop making it personal. If you can't see the difference, it is not my problem.
Really? I hardly ever do...The DM is constantly adjusting both the powers and descriptions of monsters.
We aren't talking "fine detail" here. We're talking how we expect a base game mechanic (i.e. AC) to work.There is no need for WotC to spell everything out in fine detail.
Ok. Can't help you then.I don’t see the difference, no.
Yes. Of course.The DM is constantly adjusting both the powers and descriptions of monsters.
No. But enough detail to easily make sense of it.There is no need for WotC to spell everything out in fine detail.
In my opinion, it is their job to create a game that makes sense (and I think they do it well enough).In my opinion, that is NOT their job.
As someone who has often transcribed monster stat blocks into the virtual tabletop I can see exactly why that info was left of, since I leave it off myself.Why they decided to back track on that beats me
Well the 2014 CR 13 storm giant is rocking a lowly 16 AC because it wore scale armorI don't think anyone expects that.
Because that superseeds natural armor?Well the 2014 CR 13 storm giant is rocking a lowly 16 AC because it wore scale armor
When PCs have +10 to hit.
Why? This is a printed stat block in a physical book and it should be designed as such IMO.As someone who has often transcribed monster stat blocks into the virtual tabletop I can see exactly why that info was left of, since I leave it off myself.
No, but they won't all have exactly the same ability score, or hit points, or whatever, would they? The numbers presented represent the average or typical values. Some will be more here or there, some will be less, and when taken as a whole we use the average or typical values.If you have a band of bandits, they aren’t going to all have exactly the same armor and weapons are they?
There is no need to "fill in details" here because they aren't needed, are they? WotC doesn't need to do any such thing.Do you think WotC should include dozens of bandit variants, or leave it to the DM to fill in details if needed?
Really? I hardly ever do...
We aren't talking "fine detail" here. We're talking how we expect a base game mechanic (i.e. AC) to work.
2014 specified with AC things like natural armor, mage armor, shields and actually worn armor. Why they decided to back track on that beats me... there was room for it and it isn't like it saved them anything really.