saucercrab
Explorer
Has anyone tried to figure out the above? I realize that since there isn't an LA listed, this indicates that the tsochari aren't meant as PCs, but for some reason, I think they're a really cool monster race that would be fun to play (most likely in an evil campaign), & the ability to skin-ride means they'd be in disguise, as it were, so one could conceivably fit into all different kinds of parties. Anyway, this is what I've done so far, using the guidelines in Savage Species:
Base 4 racial hit dice, then level adjustment:
+1 unbalance ability scores (+2 Str, +8 Dex, +6 Con, +4 int, +4 Wis, +2 Cha),
-1 small size,
+1 natural armor (+4),
+1 for climb speed (20'),
+1 for four natural weapons (tentacles for 1d4+Str each),
+1 for 10' reach (yup, they have reach),
+1 for poison (1d3 Dex damage, but can only be used when successfully grappling),
+1 spell resistance (14),
+1 cold resistance 5,
+1 damage reduction (5/adamantine),
+1 constriction,
+1 improved grab
= +10 LA.
This isn't even considering the Take Spells, Wear Flesh, & Telepathy (100') abilities. The Telepathy is fun, but doesn't have any offensive uses. Any spellcaster that the tsochar can Take Spells from won't be that powerful, because of the circumstances for a tsochar to be able to Wear Flesh (it takes a minute for tsochar to get into a body & that body must be helpless), & most abilities won't be useful while the tsochar is in a body.
Then using the acid test, I see that Dex gets the highest bonus, & a rogue values that, so I should compare a tsochar rogue 1 (4 HD+10 LA/rog 1) to a rogue 15. There's no way I'd want to play the former in a 15th level game.
So, then I go over the example acid tests, specifically the troll. That one states that a +7 natural armor & scent aren't of major value for a troll's LA, so I can ignore the tsochar's NA. Following that example, I also decided to ignore some other things:
1. the climb speed (as a lot of things can fly at that point);
2. poison (the DC is low & doesn't scale with class levels);
3. spell resistance (by 10th level, a 14 will hardly be a problem for spellcasters);
4. cold resistance (c'mon, a 5 is worth bupkiss at this point);
5. lumped constriction into improved grapple, as the tsochar is a small creature, so grappling isn't that effective, & rogues usually don't grapple.
That gives me a reduced LA of +4. So acid testing is now a tsochar rogue 1 versus a rogue 9.
And that's where I'm at. Is a 9th level rogue the equivalent of a 1st level tsochar rogue?
Base 4 racial hit dice, then level adjustment:
+1 unbalance ability scores (+2 Str, +8 Dex, +6 Con, +4 int, +4 Wis, +2 Cha),
-1 small size,
+1 natural armor (+4),
+1 for climb speed (20'),
+1 for four natural weapons (tentacles for 1d4+Str each),
+1 for 10' reach (yup, they have reach),
+1 for poison (1d3 Dex damage, but can only be used when successfully grappling),
+1 spell resistance (14),
+1 cold resistance 5,
+1 damage reduction (5/adamantine),
+1 constriction,
+1 improved grab
= +10 LA.
This isn't even considering the Take Spells, Wear Flesh, & Telepathy (100') abilities. The Telepathy is fun, but doesn't have any offensive uses. Any spellcaster that the tsochar can Take Spells from won't be that powerful, because of the circumstances for a tsochar to be able to Wear Flesh (it takes a minute for tsochar to get into a body & that body must be helpless), & most abilities won't be useful while the tsochar is in a body.
Then using the acid test, I see that Dex gets the highest bonus, & a rogue values that, so I should compare a tsochar rogue 1 (4 HD+10 LA/rog 1) to a rogue 15. There's no way I'd want to play the former in a 15th level game.
So, then I go over the example acid tests, specifically the troll. That one states that a +7 natural armor & scent aren't of major value for a troll's LA, so I can ignore the tsochar's NA. Following that example, I also decided to ignore some other things:
1. the climb speed (as a lot of things can fly at that point);
2. poison (the DC is low & doesn't scale with class levels);
3. spell resistance (by 10th level, a 14 will hardly be a problem for spellcasters);
4. cold resistance (c'mon, a 5 is worth bupkiss at this point);
5. lumped constriction into improved grapple, as the tsochar is a small creature, so grappling isn't that effective, & rogues usually don't grapple.
That gives me a reduced LA of +4. So acid testing is now a tsochar rogue 1 versus a rogue 9.
And that's where I'm at. Is a 9th level rogue the equivalent of a 1st level tsochar rogue?