Burt Baccara
Explorer
IANAL, though I see two possible strategies that might be at work here:
First, they split the party. Most of the power in the recent revolt came from the number of 5e players that joined in. Releasing the 5.1 SRD in CC, may defuse this contingent, leaving only Pathfinder, OSR, indie RPGs, etc. and their fans.
Second, if 5e content creators move to the 5.1 SRD, the tapestry of open game content that hand from the OGL 1.0a starts to unravel. ORC and other licenses, as well-meaning as they are, maybe playing into this, helping to accelerate the unraveling. Look at an OGL statement in the back of your favorite TTRPG or product and see the long list of copyright holders and IP the work relies on, this is the tapestry of open game content that content creators and designers have been weaving for the last 20+ years, and is a huge part of what makes the OGL 1.0a so dear.
There may be more that our lawyer friends or those more experienced with the OGL may be able to point out.
First, they split the party. Most of the power in the recent revolt came from the number of 5e players that joined in. Releasing the 5.1 SRD in CC, may defuse this contingent, leaving only Pathfinder, OSR, indie RPGs, etc. and their fans.
Second, if 5e content creators move to the 5.1 SRD, the tapestry of open game content that hand from the OGL 1.0a starts to unravel. ORC and other licenses, as well-meaning as they are, maybe playing into this, helping to accelerate the unraveling. Look at an OGL statement in the back of your favorite TTRPG or product and see the long list of copyright holders and IP the work relies on, this is the tapestry of open game content that content creators and designers have been weaving for the last 20+ years, and is a huge part of what makes the OGL 1.0a so dear.
There may be more that our lawyer friends or those more experienced with the OGL may be able to point out.