The concepts so far really have my creative juices flowing!
(I am really tempted to try a hexblade though admittedly, I am frustrated that curse bringer requires a greatsword. I love greatswords and like great weapon master but it does not fit my concept. If anyone has ideas of how to add some punch, to this concept, I am all ears. It entails use of mace and shield).
I want to play an acolyte of a good cult dedicated to saving some "fallen" angels; focus is on promoting ethical purity in the world. But are these angels “fallen” in combat or in spirit and purity? We do not know for sure.
One such cultist, a self-styled "Reverend" Invictan is rigid in thinking and a bit zealous (see some of the flaws, bonds etc. of the acolyte background). Well-intended and with a bad haircut (see the cleric from the red box of old) he begins to rattle on about the mace of one of these angels that has been recovered and meant to bring purity to the world; wielded by his hand, of course.
Mechanically this is his hexblade weapon and it means to "inspire" him. His "holy" powers are ostensibly divine in nature but we have a sense something is “off” and that the good Reverend could be mistaken. Perhaps one of these “fallen” angels has let the weapon come to someone with enough devotion to bring its plans to fruition!
Over time, the cult is more and more confused by the Reverend’s behavior. Anyone from beyond his cult is obviously confused. His admonitions about purity and faith lack real detail (psychotic delusion often is lacking in clarity this way). Who does this guy worship, anyway?! He is vague and evasive and not very exacting in his thinking about the matter. However, he is usually pretty certain he is “right.”
---I want some of his spells to be presented as priestly. Curses, protection spells and so forth are good candidates. His “holy” mace could give the appearance of a cleric’s weapon. I was thinking about using his intuition skill (acolyte background) to try and discern what people want. Subsequently, he could use this information to tailor worst fears and desires to his use of Misty Visions invocation. After all, he is only showing them what is in their soul! He is no conjurer of cheap tricks!
But after than I am sort of stuck. I thought about warcaster feat so he can use his “holy” mace to shoot eldritch blasts from the gods. I toyed with the idea of magic initiate feat to include some low level priestly ability as well. Even a bless or curse spell would be of use for flavor and background.
I am just not sure how to make a mace deliver real punch. I would rather be melee focused rather than eldritch blasting. It is fine as an opening routine, of course. So I am still left with some confusion about feats and invocations as I want to really meld competence with flavor and flavor with utility…also I want a mace and shield for old school cleric appearance but want to make sure it lands with a thump! as well...could eventually get lifedrinker, I suppose...