Sorrowdusk
First Post
I was looking at this table and wondering
Carrying Capacity :: d20srd.org
30 STR or more is pretty impressive it seems. So what say you had a barbarian with an 18 STR that added in his human bonus of +2, and put 4pts from his ability scores into it, and topped it off with a +6 Belt of ogre power. How strong is he really?
If he wanted to say, fight like Heraclese/Samson and pick up a wagon (loaded or not) and throw it at a BBEG or grab a fallen column or a tree trunk and give somebody a smack upside the head, would he have to make a str check or just an attack roll? And how would you figure base damage of a tree or something before 1-1/2 str mod from 2-handing it?
How do you handle feats of strength in your games? Do you have examples from your own campaigns?
Carrying Capacity :: d20srd.org
30 STR or more is pretty impressive it seems. So what say you had a barbarian with an 18 STR that added in his human bonus of +2, and put 4pts from his ability scores into it, and topped it off with a +6 Belt of ogre power. How strong is he really?

If he wanted to say, fight like Heraclese/Samson and pick up a wagon (loaded or not) and throw it at a BBEG or grab a fallen column or a tree trunk and give somebody a smack upside the head, would he have to make a str check or just an attack roll? And how would you figure base damage of a tree or something before 1-1/2 str mod from 2-handing it?
How do you handle feats of strength in your games? Do you have examples from your own campaigns?
