DnD_Dad
First Post
...I don't where to start. There's a lot of butt-hurt in this post to a game that hasn't done anything but provide a baseline to play. You can drop any rule, weapon, item, standard, creature, mythos, magic system you want, and you are free to contribute to house rules with your fellow group to make it feel right. The game's spirit is of action, adventure, and having fun. If you don't like it, change it. WOTC isn't going to kick down your door for using a house rule. If things feel like they are overused then try to abolish them from your table or use a different way of approaching them. Just have fun, nothing is perfect.
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