L R Ballard
Explorer
I’m converting three adventures from D&D’s 2nd edition to its 5th. Almost done with the NPCs—only high-level spellcasters remain.
And they’re some big names in the Forgotten Realms: Elminster (26th-level wizard), Khelben (26th-level wizard) and the avatars of Azuth (22nd-level wizard) and Myrkul (23rd-level wizard).
That’s just four examples. There are others.
Keep in mind that the conversions may appear in the DMs Guild. The conversions should have an acceptable rationale as their basis.
How would you convert the NPCs to 5e?
1. Cap the levels at 20?
2. Present your own interpretation of spell progressions?
3. Base the conversion from a reference monster in the 5e MM?
4. Use an existing resource, perhaps something from the DMs Guild, to base conversions from?
5. Something else?
And they’re some big names in the Forgotten Realms: Elminster (26th-level wizard), Khelben (26th-level wizard) and the avatars of Azuth (22nd-level wizard) and Myrkul (23rd-level wizard).
That’s just four examples. There are others.
Keep in mind that the conversions may appear in the DMs Guild. The conversions should have an acceptable rationale as their basis.
How would you convert the NPCs to 5e?
1. Cap the levels at 20?
2. Present your own interpretation of spell progressions?
3. Base the conversion from a reference monster in the 5e MM?
4. Use an existing resource, perhaps something from the DMs Guild, to base conversions from?
5. Something else?