Since that series is actually foundational for the idea of psionics in D&D I don't sure it's a bad point to bring up. The 'definition' of psionics has changed and been modified a ton since 1E and the first books of the series. Specifically, the notion that magic is fantasy and psionics is Sci-Fi isn't something that's baked into psionics as a general idea (at all). It's developed as a genre convention mostly to serve as genre separation. Serious sci-fi books can't have magic, so we need to call it something else. Meh, whatevs says I.
I think Games Workshop might be the main culprit in the magic/psionic separation in tabletop gaming since that's the distinction they use for WHF and WH40K. That's neither here nor there though. D&D I think pretty much is the tradition of psionics in fantasy, and that hasn't been consistent from edition to edition.
I think Games Workshop might be the main culprit in the magic/psionic separation in tabletop gaming since that's the distinction they use for WHF and WH40K. That's neither here nor there though. D&D I think pretty much is the tradition of psionics in fantasy, and that hasn't been consistent from edition to edition.