Initially I did not think much of this spell as it is unpredictable and when I am using a spell slot and my concentration I want to know the effect I am shooting for. Also the effects are not as good as other spells of this level, in particular hold person and arguably web.
However as I look at it more, it has a couple things really going for it:
1. It is an AOE spell
2. It keeps on giving and there is no "make your save and the spell ends". So you can blind a few enemies one turn and the enemies that make their save need to save again next turn to avoid incapacitation. They can't actually "break free" of the spell unless they get out of its effect and far enough away I can't move it back over them.
I've never actually seen it in play but it is a perfect spell thematically for my 4th level Fey Wanderer Bard/1st level Rogue. She is a master Fey Trickster type character, Glasya Tiefling raised in the Feywild (Feylost). So thematically this fits perfectly.
However as I look at it more, it has a couple things really going for it:
1. It is an AOE spell
2. It keeps on giving and there is no "make your save and the spell ends". So you can blind a few enemies one turn and the enemies that make their save need to save again next turn to avoid incapacitation. They can't actually "break free" of the spell unless they get out of its effect and far enough away I can't move it back over them.
I've never actually seen it in play but it is a perfect spell thematically for my 4th level Fey Wanderer Bard/1st level Rogue. She is a master Fey Trickster type character, Glasya Tiefling raised in the Feywild (Feylost). So thematically this fits perfectly.