Yaarel
🇮🇱 🇺🇦 He-Mage
Ah.I was referring to 4e, since we were talking about 4e,
I miss the 4e Eladrin. The 5e Eladrin is something different.and "eladrin" effectively don't exist in it (the DMG/MPMM option is effectively forgotten these days).
The 4e Eladrin is a Fey urban magical civilization, something like a Potteresque Wizard World, but with majestic architecture, supertowers and perhaps floating cities. The 5e Eladrin are moreso a Fey wilderness culture, resonating seasonal flavors.
4e Eladrin are an Elf culture that values Charisma and Intelligence, in all its facets from Bard to court politics to Wizard experiments.
I hope the 5e version of Grey Elf continues this Fey urban magical civilization culture. Then the Faerie among them are the 5e Eladrin.
In 5e Xanathars, there are feats for Fey Step, Elven accuracy, and so on. Additionally, the innate spells allow for Misty Step, True Strike (hopefully a version that isnt worthless), Guidance, Longstrider or Expeditious Retreat, and so on. A few new spells seem necessary. I prefer Darkvision itself is cantrip, then the slot 2 spell improves to grant sight in any circumstance including in magical darkness and to every member of the party. Similarly, Waterbreathing be a cantrip, perhaps called Gills, while the slot 3 spell somehow beef up to become worth a slot 3 spell.Where no Feywild-origin species got "cantrips" of any kind, eladrin could teleport, elves could reroll-and-keep attack rolls once per encounter, shadar-kai could become insubstantial shadows, and drow could pull an octopus trick and make a cloud of impenetrable darkness (to everyone but the drow who made it) for a full round.
Every Elf should use the same species stats now. Abilities have nothing to do with species stats. So the days when a player must be a "Grey" Elf for an Intelligence boost are over.When you actually do make them different, so they don't use the same baseline stats (as was the case for every edition before 5e that recognized any difference at all), so they don't all invoke exactly the same magic in exactly the same ways...
A single Elf species stats can be for characters with +2 Intelligence Score (Grey) or +2 Strength Score (Grugach).
Then a player picks spells that express an individual character concept. A DM picks spells that express the trending culture concept. Most Drow culture members do pick the Dancing Lights cantrip because its dim light grants full color.
Meanwhile, to grant one culture a cantrip swap and an other culture a 120-foot Darkvision and an other culture a +5 Speed, is insufficient to justify a separate species, and isnt even worth mentioning in first place. Moreover, these can be Elven background feats.
All Elves should use the same stats of one single flexible species.
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