CleverNickName
Limit Break Dancing (He/They)
Have you used the Savage Worlds game system? What did you think of it?
I've played a couple of games with it (the flagship game, Savage Worlds), and I think Critical Role did a miniseries for Deadlands that uses this rules system as well. (Don't look for it on their channels, though. It was taken down along with the rest of Brian Foster's content.) The intro in the Wikipedia article is a pretty good summary too, for those who might not be familiar:
So! If you've played the Savage Worlds system, please let us know what you think of it, what you love or hate about it, and the kinds of games you run with it. And if you've never played it, what's keeping you from giving it a spin? Inquiring moogles want to know! I'll collect everyone's votes and give the system a "grade" from A+ to F.
Grade: B
Of those who voted, a single 1% hasn't heard of Savage Worlds and 78% have played it.
Of those who have played it: 34% love it, 36% like it, 25% are lukewarm, and 6% dislike it. Nobody hates it.
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I've played a couple of games with it (the flagship game, Savage Worlds), and I think Critical Role did a miniseries for Deadlands that uses this rules system as well. (Don't look for it on their channels, though. It was taken down along with the rest of Brian Foster's content.) The intro in the Wikipedia article is a pretty good summary too, for those who might not be familiar:
Savage Worlds is a role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail. The game received the 2003 Origin Gamers' Choice Award for best role-playing game
Although Savage Worlds is a generic rule system, Pinnacle has released "Savage Settings," campaign settings or modules designed specifically for the Savage Worlds rules. These have included Evernight, 50 Fathoms, Necessary Evil, Rippers, and Low Life. Pinnacle has also published setting books based on the company's earlier lines, including Deadlands: Reloaded as well as the Tour of Darkness, Necropolis, and Weird War II settings based on the Weird Wars line.
Beginning with 50 Fathoms, the majority of settings released by Pinnacle feature a concept known as a "Plot Point Campaign." In such campaigns, a series of loosely defined adventure scenarios are presented. A main storyline is presented as a series of "Plot Points" and additional side-quests (or "Savage Tales") expand the scope of the campaign. This format allows a group of characters to explore the game universe while playing through (or disregarding) the main storyline in a manner similar to that of role-playing video games.
As I've said before in the other threads, the D20 System is the undeniable favorite for tabletop RPGs today, but there are plenty of options out there for those who don't like D20 or might be looking for something different. It's certainly not the only game in town.So! If you've played the Savage Worlds system, please let us know what you think of it, what you love or hate about it, and the kinds of games you run with it. And if you've never played it, what's keeping you from giving it a spin? Inquiring moogles want to know! I'll collect everyone's votes and give the system a "grade" from A+ to F.
Grade: B
Of those who voted, a single 1% hasn't heard of Savage Worlds and 78% have played it.
Of those who have played it: 34% love it, 36% like it, 25% are lukewarm, and 6% dislike it. Nobody hates it.
The "grade" is calculated as follows:
The grading formula:
GPA = Σ(PiVi)
where:
Key
Over 3.75 = A+
3.51 to 3.75 = A
3.26 to 3.50 = A-
3.01 to 3.25 = B+
2.76 to 3.00 = B
2.51 to 2.75 = B-
2.01 to 2.50 = C+
1.76 to 2.00 = C
1.51 to 1.75 = C-
1.26 to 1.50 = D+
1.01 to 1.25 = D
0.75 to 1.00 = D-
Under 0.75 = F
- Votes from people who have not played it will not affect the grade.
- "I love it" votes are worth 4 points. The highest score, comparable to an "A" vote.
- "It's pretty good" votes are worth 3 points. The equivalent of a "B" vote.
- "It's alright I guess" votes are worth 2 points. This is your basic "C" vote.
- "It's pretty bad" votes are worth 1 point. This is considered a "D" vote.
- "I hate it" votes are worth 0 points. The lowest score, considered an "F" vote.
The grading formula:
GPA = Σ(PiVi)
where:
GPA = "grade-point average," the grading score used in the Key below.
Vi = percentage of votes in each category (Love, Like, Meh, Dislike, or Hate)
Pi = corresponding score for that category (4, 3, 2, 1, or 0)
Key
Over 3.75 = A+
3.51 to 3.75 = A
3.26 to 3.50 = A-
3.01 to 3.25 = B+
2.76 to 3.00 = B
2.51 to 2.75 = B-
2.01 to 2.50 = C+
1.76 to 2.00 = C
1.51 to 1.75 = C-
1.26 to 1.50 = D+
1.01 to 1.25 = D
0.75 to 1.00 = D-
Under 0.75 = F
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Grading the Modiphius 2d20 System
Grading the GURPS System
Grading the Powered by the Apocalypse System
Grading the D6 System
Grading the Hero System
Grading the Storyteller System
Grading the Megaversal/Palladium System
Grading the Basic Role-Playing System
Grading the SAGA System
Grading the Warhammer 40K RPG System
Grading the Mörk Borg System
Grading the Spacemaster/Rolemaster System
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