Hello Everyone,
I wanted to run by you the use of magic items one of my players is asking me about to see if any of you can see a problem with it.
There are two magic items on p. 161 of the new Magic Item Compendium called "glyph seal" and "glyph seal, greater." They appear to work like a portable, reusable glyph of warding device. They duplicate the spell glyph function of the glyph of warding spell. Here are some key differences from the spell, though:
1. They can store ANY spell, not just harmful spells.
2. They can store any arcane or divine spell, not just cleric spells.
3. The glyph seal can store any spell of 2nd level or lower, and the greater glyph seal can store any spell of 5th level or lower (the book actually says 5th level or higher, but I'm certain that's a misprint).
My player wants to use these things to give the other characters easy-to-use, rechargeable buff items. He was thinking of the various cure spells, for example, but the one I wanted to ask about in particular is righteous might. That is a pretty powerful cleric spell, and it normally has a target of "you" (i.e. the caster). However, the glyph seals state specifically that you can place ANY arcane or divine spell within them (not just harmful spells). There is no restriction written as to target, etc.
So, my player wants to key a greater glyph seal with the righteous might spell, attach the seal to a small container (thus putting the glyph upon the container), and have the glyph trigger when someone opens the container. Then the party's warforged would carry this container on his belt and activate it when desired.
Once activated, someone would need to retrieve the seal from the container and charge it with another spell before it could be used again. In effect, though, the item turns out to be much like a rechargeable potion that can store any spell of up to 5th level, and the party can use it over and over again.
Is there anything wrong from a rules perspective with any of the above? Even if the above agrees with the RAW, what kind of potential abuse, if any, do you see in the power of these glyph seals?
Thanks,
Atavar
I wanted to run by you the use of magic items one of my players is asking me about to see if any of you can see a problem with it.
There are two magic items on p. 161 of the new Magic Item Compendium called "glyph seal" and "glyph seal, greater." They appear to work like a portable, reusable glyph of warding device. They duplicate the spell glyph function of the glyph of warding spell. Here are some key differences from the spell, though:
1. They can store ANY spell, not just harmful spells.
2. They can store any arcane or divine spell, not just cleric spells.
3. The glyph seal can store any spell of 2nd level or lower, and the greater glyph seal can store any spell of 5th level or lower (the book actually says 5th level or higher, but I'm certain that's a misprint).
My player wants to use these things to give the other characters easy-to-use, rechargeable buff items. He was thinking of the various cure spells, for example, but the one I wanted to ask about in particular is righteous might. That is a pretty powerful cleric spell, and it normally has a target of "you" (i.e. the caster). However, the glyph seals state specifically that you can place ANY arcane or divine spell within them (not just harmful spells). There is no restriction written as to target, etc.
So, my player wants to key a greater glyph seal with the righteous might spell, attach the seal to a small container (thus putting the glyph upon the container), and have the glyph trigger when someone opens the container. Then the party's warforged would carry this container on his belt and activate it when desired.
Once activated, someone would need to retrieve the seal from the container and charge it with another spell before it could be used again. In effect, though, the item turns out to be much like a rechargeable potion that can store any spell of up to 5th level, and the party can use it over and over again.
Is there anything wrong from a rules perspective with any of the above? Even if the above agrees with the RAW, what kind of potential abuse, if any, do you see in the power of these glyph seals?
Thanks,
Atavar
Last edited: