Give me your top three SuperVillains...

Well, it's been too long since I read any comics for me to accurately cite them. So I'll have to look elsewhere for supervillains... I'll leave off most book, movie and game villains because they really aren't "supervillains" in a comic book sense.

These three, however, have interesting personalities/powers/origins for a comic:

3. Kahran Ramsus, Xenogears
Ramsus is a genetically perfect human being, cloned from the original Father of Mankind with ultimate power over humanity. He's ruthless, brutal, cold and deadly; also honorable, cool, compassionate and charismatic. Not exceptionally villanous, as villains go, he does wrong mostly while following the orders of other villains.
Except for one thing.
His "ultimate power" doesn't include the ability to constrain a single, extraordinary individual, an individual his dark masters continually manipulate him into fighting. (Presumably, one of the PCs in a Mutants and Masterminds game.)
And it drives. Ramsus. Bonkers.
He may only be second best, but when he loses it, he can do some serious damage to those around him... and himself.
Powerful and intimidating, yet ultimately sympathetic pitiable, Ramsus is a great "last-minute change of heart" supervillain, probably of the "sacrifice himself so that the heroes can save the world" variety.

2. Agent Smith, The Matrix (original only)
Forget the devil allegories of the rumored later films (personally, I'm not convinced they exist ;) ); Agent Smith in the original Matrix was the quintessential genuinely dangerous "lackey" villain. He's the kind of superpowered operative any mastermind worth his salt would actually send in to kill the heroes, not the usual bungling fools. Agent Smith is supremely competent, menacing and deadly. Heck, he actually succeeded in killing the hero, although it didn't stick.
In a M&M campaign, Agent Smith could be an android, a cyborg, a generic superpowered martial arts guy, or whatever other power background you want to give him.
The main thing is, he's a "follower" villain who the PCs will actually fear. He doesn't make the plans, doesn't necessarily like the plans, but he will execute them - and the PCs - with absolute efficiency. And since offing the PCs is his sole pleasure in life, he'll do it obssively, relentlessly and without fail.

1. Miang Hawaa, Xenogears
Beautiful and deadly, Miang appears to be Ramsus' lover and second-in-command in the game, although she could fill any 'background' role in a M&M campaign. Miang is seductive and charming, and quite able to convince others that she only wants what's best for them, but actually she is constantly scheming against, backstabbing and undermining every other major power. She avoids direct conflict at all costs, preferring to let others do her dirty work.
But when you get her mad, and she's ready to reveal her true power, she's incredibly dangerous.
Miang is actually not the woman the PCs see; that's just a host body. The real Miang is the immortal, eternally-reincarnated spirit of the dark side of womanhood - I'd probably use the name Lillith, if the campaign takes place on Earth, although Miang in-game was more an 'aspect of Eve.'
Miang wasn't really the main villain in Xenogears, but she would make an excellent baddie-in-chief, working behind the scenes to unfold a plot that required the actions of generations of apparently unrelated women. Plus, she's immortal and functionally indestructible. And she could, if "killed," possess the body of a PC's loved one, just out of spite... or so it seems...
 

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My top three
1. Dr Hannibal Lector,evil,smart and nuts. I shudder to think what he would do with superpowers.
2. The Serpent Society from Marvel, one theme lots of variations.
3. The Black Cat also from Marvel, a good looking babe with the power to bring you bad luck hmmm.... I think I may have dated her once.


God is a comedian playing to an audience too afraid to laugh.-Voltaire-
 
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My favorites, by category and by order:

Comics: Joker (without a doubt!), Dr Octopus, Dr Doom

Books: The Ring-wraiths, Dracula, Voldemort

Movies: Blofeld, Darth Vader, Godzilla

Homebrew: An ancient human necromancer using a Magic Jar variant to take over new host-bodies as his old ones wither; a githyanki lich fighter/wizard bent on taking Vlaakith's place and assuming the title of githyanki lich-KING; an elven enchantress using her charms and magic to assume control over both an arcane order and then an entire city-state.
 

Since I'm such a comics nut, I'll get my top three comics villains out of the way up front. ;)

1. Dr. Doom
2. Thanos or Darkseid
3. Magneto or Rhas-al-gul
(I tried to keep them in the realm of super villain, otherwise I'd have put the Joker on there)

And here's my villains from other media (not necessarily super villains per se):

1) Bill from Kill Bill; I just love how civil he is, how Tarantino reminds us he is both a human being with real emotions and a cold-blooded killer. His final confrontation with The Bride/Beatrix was amazing despite featuring very little action.

2) Bayushi Shoju from the CCG/RPG Legend of the Five Rings; Half of my namesake. His clan (the Scorpion) was tasked with protecting the empire using the means the more "honorable" clans shunned. In the end, he felt the best way to protect the empire was to overthrow the emporer, starting a coup that was ultimately unsuccessful and took his clan from the brink of absolute power to the depths of near total destruction and exile. He's the paragon villain of combining a drive to do his duty mixed up with the philosophy of "the ends justify the means". He also managed to be one of the best swordsment/duelists in the empire, despite being born with a palsied arm. And his wife was hot. ;)

3) Darth Vader; the other half of my namesake. The ultimate redeemable villain, with intimate ties to the hero. Starts as a slave ruled by his emotions and transitions to a powerful Jedi, then to a cold, distant, iron-fisted tyrant with the resources of an empire, and finally dies as nothing more than a father.

Honorable mentions:
M. Bison (from the Street Fighter games), Grand Admiral Thrawn, Lex Luthor, Kingpin, Mephisto, the Joker, Gemma (Ninja Scroll), Agent Smith, Loki, Professor Moriarty and Wal-Mart ( :p ).

Considerations as "are they heroes or villains?":
William Munny from Unforgiven
Terry Tsurugi (Sonny Chiba) from The Street Fighter.
The Punisher
The Pilgrim from Just A Pilgrim
 
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all time Villains:
Cao Cao, from Romance of the Three Kingdoms
Dr. Doom, Marvel
The Chamberlain, from the Dark Crystal

From Comics:
Dr. Doom
Galactus
HobGoblin

Honorable Mentions: Mojo, Magneto, The Skrulls, Loki, and others...
 

1) Magneto. There's been enough said, about him...

2) The Crimson Commando (Homebrew) - Almost named "Agent Orange", but I decided against it. He was in Nam, and got sprayed. He changed. His ideas on protecting America did, as well. He saved one of his men, who'd been shot up, and put the quadraplegic in his place, switching identities with him. All clues lead the PCs to the quadraplegic in the wheelchair in the VA hospital. Meanwhile, the CC and his crew of supervillians ran about in military surplus Heweys, shooting'em up with 50mm Autocannons, and using their superpowers to pull off complicated crimes, which always had far-ranging goals.

CC was a "smart" supervillian, in that he made far better use of equipment than the PCs ever did... He stood back, and let the other supervillians pound on the PCs, while he sat back and watched, looking for weakness, analyzing their powers and tactics, and plotting. Then he'd radio in orders, and... Oops!

The PCs, meanwhile, found fighting him a problem, because he always had a plan, a back-up plan, and an Emergency-Escape plan. The PCs had no means of communication, often "got lost" from each other, and most had no means of long-distance travel, or following the bad guys' Hewey. The CC's people generally made short work of the PCs, because they were organized, drilled, had plans, and used gear in a manner planned by a trained tactician who'd actually been to war!

3) I forget the name of this NPC, one of the CC's underlings, so I'll call her "Bionica". She was one of the "Boomers", meaning that she went in and fought the PCs while other characters were doing the crimes. Her dad was a research scientist for one of those evil Hydra-like organizations... He was killed, and she was experimented upon by them, in an attempt to make a cyborg.

The experiment had mixed results. The cybernetic systems all worked remarkably well, but the "unit" was never under control. She went along, during training, and when she was ready, she wiped out the base, and killed everyone on it.

Since then, she has been hounded by the bad guys, until the Crimson Commando's advisor, Vizier (with magical powers of perception) saw her... Suddenly, after running, hiding, and fighting her way across south and central America, she finds helicopter gunships coming in to aid her in a firefight, and other superpowered beings willing to help her smash the evil scientists, and get her free of them!

Naturally, she wasn't hard to convince! The CC had a new hench-woman!

Bionica had a lot of built-in electronics, including a radio that let her pick up the evil scientists, whenever she was close to them. The CC and Co. would also help her smash them, if they weren't up to anything else (and this gave them a lot of high-tech firepower, too).

She had an assortment of hands, including a powerful Energy Mace that she could slug the PCs with, which also stunned whoever she hit. Her more normal hand was also very dangerous, though, as the PCs never did discovered that, while detached, it could move (as a spider, with great climbing ability) and radio back what it saw on a secured channel... It could also fit through small grates, climb around and open doors, operate controls and computers, etc.

Bionica was also easily upgraded with other techno-gizmos, and frequently displayed new powers, once the CC & Co. had analyzed the PCs powers... WonderBoy shoots lightning? No worries... The next time CC & Co, showed up, Bionica would have a giant collecter rigged to a battery pack, and ABSORB it, using the power to run her Energy Mace!

Best of all, Bionica wasn't really a villian(ess). She was hounded by bad guys, and the only people who would help her were other bad guys... She was easily redeemable, once the PCs were organized well enough to offer her a safe place to live, and some help in trashing the evil scientists... But first, someone had to think to offer the "Villianess" that! :D

Ah, many a PC has felt the thump of her energy mace... and even more the frustration of the CC's plans finally coming to fruition!
 
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From comics and popular film:

Lex Luthor--archetypal criminal scientist, ruthless and tenacious beyond belief, driven by ego and mania to destroy a person whose only purpose in the world is to do good (in any version of the Superman mythos).

Brainiac (the 1983-86 version)--so cold and calculating, he makes Arnie's Terminator seem like a care bear. Can be subtle or overt, relying on absolute efficiency for whatever purpose, without recourse to "super villain ego". Frightening appearance magnifies inhuman "soul".

Darth Vader--no one better for sheer presence, exudes malice with every fibre. Has it all: tremendously vast resources, scads of henchmen, access to perverted science, commands strange sorcery, and is more than able in personal combat. Virtually interchangable with Darkseid except for the compelling backstory, for there is nothing worse than a good man who's fallen (and Vader has fallen far, indeed).
 

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