[GBA] Eye of the Beholder

WizarDru

Adventurer
Well, I've had a few days to play and consider the first 3E game on the gameboy advance.

My review is simple: It's not NWN. But it's really good. EotB is the very essence of old-school.

To qualify that: the graphics are, of course, quite limited. No true-3D here, folks, this is pure old-school Bard's Tale/Wizardry mazes for dungeon crawling. And it works. Sound is farily limited, but used for effect. The gameplay, however, is very solid.

EotB is, quite literally, the single best implementation of tactical D&D available to date. The game has two main modes: exploration and combat. Exploration is wandering the maze, and you get to use several different skills: Climb, Strength checks and Search among them. There are vendors hidden about (you're under Waterdeep) and you can get healed, raised and equipped there. Characters prepare spells as per the book, have skills and feats as per 3E (and have more skills implemented than NWN, ironically enough). High appraise skills, for example, automatically get you cheaper equipment at vendors. High bluff or intimidates may get you a better chance to talk with an NPC.

Where the game truly shines is in the combat mode. Once you actually enter combat with an enemy group, it switches to a 3/4 overhead view, with miniatures (and that's what the game calls them). The perspective makes movement a little goofy, and you're not allowed as much mobility as we normally use at the tabletop, but it's all sound stuff. My first time out, I got a TPK when testing the game, because I forgot to be careful for AoOs, and my fighter got cut up bad.

Flanking, sneak attacks, AoOs and the like are all here. Use a missle weapon in melee, pay the price. Damage models D&D, with players going down but needing stabilizing or they will die. I cast a sleep spell on a group of kobolds, and accidentally got my front-line fighters in the spell, who failed their saves (you can see saves being made as a green + appears for success on each target, or a red 'no' symbol appears for failure). The two awake kobolds coup de graced my fighters, and then my mages and rogue killed them, and proceeded to CDG the remaining kobolds. Very nice. Turning undead works about as you'd expect, as well.

You only get four classes, fighter, cleric, rogue and wizard...and multiclassing is available, though I haven't tried it yet. I'll have to double-check, but I think the game only goes to 10th level...but that's OK, too.

So far, it's been a blast.

At least, when I can pry it out of my wife's hands, anyways.:)
 
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Ever play the original? If so do they have anything in common other than the name?

WHen the game was first announced I was under the impression it was going to be a port of the first game, but the more I've read of it the less they seem to have in common.
 

Re: Re: [GBA] Eye of the Beholder

Welverin said:
Ever play the original? If so do they have anything in common other than the name?

I never played the original, sorry. I can only attest to how good the current incarnation is. I've currently reached the second level, both for PCs and for the undermountain....teleporters and secret walls! W00t! (suprised at the lack of traps, though).
 

If the teleportals are stone doors to which you match stone items, then it's carried over from the original EoB game. Which was great fun. I wonder if I still have my maps somewhere....
 

JERandall said:
If the teleportals are stone doors to which you match stone items, then it's carried over from the original EoB game. Which was great fun. I wonder if I still have my maps somewhere....

They're not...they're swirly vortexs on the floor tiles. Oh, and I've reached the third level, and traps, traps...and more traps. Rescued a dwarf, and been warned of the drow many times. :)
 

Sounds very cool. Only problem is the ads say 6 races. That means they cut out a PHB race. Lemme guess... Half-Orcs?

They're my favorite, too. :(
 

You would be incorrect!:D

They have all of the basic races...

Shield Dwarves
Moon Elves
Rock Gnomes
Half-Elves
Lightfoot Halflings
Half-Orcs
Humans
 

EotB from the developers mouth

I'm president at Pronto Games, developer of the game. You will find that all 7 races are in fact in the game (Human, Half-elf, Halfling, Half-orc, Moon Elf, Dwarf, and Gnome).

Like Tim Burton retold the Planet of the Apes, or Twilight Zone the movie, we have retold the story of the Eye of the Beholder. Those of you with walkthrus and maps from the old game will find some similarities and some differences. The maps are very familiar for quite a few of the levels, subtle little changes like new corridors and cave-ins. But very soon you will find things that never were in the old version. We strongly adhere to the 3E rules and wanted to have several new features that the classic game never could do. So now there is even mysterious new levels and options to change your party during game play.

I hope you all enjoy it very much. I know I had a blast making it.

-Randy
 

Re: EotB from the developers mouth

rangle said:
I hope you all enjoy it very much. I know I had a blast making it.

-Randy

Speaking for me and my wife, Randy, we love it. A few minor things that would have been nice to change, but it's great. Certainly makes the train ride to and from work go faster. I've just defeated Albrik (yikes...that was touch and go for a while!) and now need to get back to the healer in the Golden Hammer.

I would heartily recommend the game, in case my review above didn't make it abundantly clear. :D
 


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