Food you would find at a D&D Tavern

As many have said before, it mainly depends on the cost of the tavern/inn, and the local foodstuffs.

More likely than not, common dishes will be from farm animals, & not necesarily game animals (since you'd have to hunt every day, in order to have any sort of supply). Any sort of meat dish will probably be a bit more expensive overall compared to a vegetarian one (with some exceptions). If near a sizeable body of water, then fish & other "seafood" (or lakefood/riverfood/etc.) could be an option.

Grains and vegetables will probably be common fare, though I'd say whatever sorts of grains and veggies you want available, have available (you'd be limited to certain ones if you were going for a pseudo-medieval European style setting, like no corn, tomatos, or potatos, but who says that you have to?) Fruits & nuts would most likely be used in dessert dishes, if not some sort of flavoring for a meat dish.

As for drinks: it'll most likely be alcohol, unless there was some regular way to pasturize milk and ensure the safety/cleanliness of water. Stuff like beers (ale, lager, bock, stout, etc.) and wines (grape or any other fruits) would be common, though mead may be if there's any sort of bee farms/honey production in the area. Harder liquors may be a bit more expensive (or maybe on par, if the crops needed were common enough), and may be reserved for more expensive places (barring of course, if a certain drink is common enough).

Also, one thing that may or may not be applicable for you, but it's a little fact of the times: other than spoons (for stews & soups), no eating utensils were supplied. People brought their own knives to eat with (& forks as part of silverware didn't exist until much later). Though there would be cups/mugs for drinks, stews & soups were either in bowls or in hollowed-out round loaves of bread (sometimes the hollowed-out loaf was used to line a bowl). Instead of plates, food was served on large, flat trenchers of bread. Though the feasters could eat the bread, more oftne than not, the bread was given to the poor after meals.

Of course, this may not be applicable IYC, but then again, a general lack of silverware is that much less stuff to have to recollect & wash with every diner/patron. Bowls and cups/mugs would be made of wood, ceramics, pewter, or even leather (sealed to be leak-proof). Spoons would probably be made of wood, pewter, iron, bronze, or some other tough material.

One thing you may want to consider for sizeable cities/towns (though it depends on what's available IYC) is what would essentially be "fast-food shops"--they did exist in Rome. It'd be more like a place in a food court (a counter facing the walk/street, with kitchens/prep place behind) than a "restaurant." The dishes would be limited, but constantly made, and rather quick and easy to eat (i.e., no need for utensils): sandwiches, wraps, & other easily hand-held foods/entrees. Any sort of city living may limit/prohibit its dwellers from preparing food in their homes/apartments/flats (too many chances for fire), so it'd be necessary to dine at one of these shops, if not a tavern/pub/inn/etc.

Hope this helps.
 

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I thought it would be a good idea to just come up with a list of fare that could be found at a inn or tavern. When the players ask whats on the menu or the like I could quickly come up with some interesting choices instead of the traditional bread, cheese, chicken, and ale.

PS Thanks for all the input. It's been great! Man, I love EN World!
 
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Menu for the Fiery Troll and Bridge Inn

Berry Tart, pastry made with a mix of wild berries....................................6cp
Carrot and Sausage Stew served with Berralian Cheddar...........................2sp
Eggs, Scrambled with bacon................................................................5sp
Fish, Fresh. Catch of the day, grilled and lightly seasoned.........................4sp
Fish, Smoked served with a herb sauce.................................................1sp
Grilled Potatoes and Onions garnished with Berralian Cheddar.....................3sp
Honey Bread, loaf..............................................................................4sp
Leek Soup with diced ham...................................................................1sp
Sauteed Mushrooms covered in a creamy garlic sauce..............................6sp
Spicy Pepper Cheese served with a small loaf of elven nut bread................5sp
Wild Boar Stew with beets, turnips, and onions.......................................2sp
 

trilobite said:
Ok what kinda of food would you find at a generic D&D tavern or inn? Would you get a choice or what ever is in the pot at the time?

First off, I want to note that in my campaigns there are inns, taverns, hotels, and restaurants. An inn is an inexpensive place people sleep, eat and drink. The others are more upscale (or at least urban) and tend to specialize.

A typical country inn will have stew, porridge and bread with an ale or cider as the default "meal with room." Most will also have a "big spender" meal consisting of roasted/grilled meat, some vegetables or fruits depending on the season, a better class of bread with honey/molasses/jam and better beer. Choices are limited and rather finite. You might be able to get a common stored food prepared (ham, bacon, etc) but at a massive premium.

Urban inns will have a bit more variety because of the increased clientele, but it's still going to be potluck plus a few inexpensive meat+vegetable combo.

Taverns tend to have potluck and nothing more. Better ones have "pub fare" (i.e. stuff that can sit around a while and still be moderately edible or require absolute minimal skills) and more extensive alchohol selections.

Restaurants get into the high end fare with food prepared to order. Selections are far more seasonal and likely vary week to week, but are of a much higher grade. While some alchohol is served, it is to complement the meal.

The best hotels tend to either house a restaurant and tavern or be located near a high end one. In my game world a hotel is typified by having private grounds, a significant staff, and a concierge. (a concierge is a fixer, he arranges for things to make rich people happy. Rewatch "Pretty Woman" to see what makes a good concierge.) A concierge can make or break a hotel's reputation amoung the monied elite and adventurers walking around in tens of thousands of GP in gear count as "monied."

The concierge will have food delivered from whatever inn/restaurant that serves the best (whatever) the guest orders. I generally treat adventurers as rock stars: exotic tastes, too much money, and a tendency towards property destruction.
 


You've heard of the phrase, "He ate humble pie."

Humble pie, or 'umble pie, as it was commonly called, was typical peasant fodder in the middle ages. Its content was vile, stinking sheep, pig or cow offal; intestine, cow heel, stomach (tripe) - mmm - and so on.

Simple, single vegetable soups were also commonplace. Onion soup is a typical example.

Just the sort of thing hungry adventurers might expect to find served up in frontier inns and the slum district.
 
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Altalazar said:
Speaking of Beaver meat, a few years ago I was walking down the street in Downtown Grand Rapids (a reasonably sized downtown, quite urban) and lo and behold, I see a Beaver walking its merry way down the sidewalk. There is a river that cuts through town - I guess he was taking a walk away from the river (which was several blocks away...)

Beaver tail is actually quite high in fat content and was considered a delicacy by mountain men, fur traders and Indians of the North American west. Spit it over a fire and singe the scales loose, scrape them off, then boil or fry the tail. Enjoy.

Another common food: tongue. Beef tongue primarily but also bison/wisent tongue where it can be acquired.

hunter1828
 

One thing to consider about a D&D tavern is that the ecosphere may be denser to support all the top-tier predators like dragons and manticores and so forth. Thus peasants will probably eat better - there's more grass (and wheat?), more grazing animals, etc.

That said, cheese. If you have a cow, you don't kill and eat it, you milk it every day and make cheese. Lots of cheese. Cheeses that would look acceptable milling wheat. The same goes for goats, except then you call it quark. Not cheese. Any female mammal will give off milk, making it quite valuable.

Humble pie? What about haggis? Same principle - take something horrible and concentrate it. It says something when 'and serve it all in a sheep's stomach' is the least nasty part of the recipe. In a fantasy world, this gets worse.

Where do you draw the line at things to eat? If they talk? If they look like you? I can imagine Trog Tail Stew if you don't mind the stench (and considering haggis, I think people are quite happy with odd foods). In some Scandinavian countries, I've heard that hard times call for Sheep's Head Stew, which is pretty much what it sounds like. People will eat anything.

However, an inn is likely to cater to clientele who have the wherewithall to travel, as opposed to the poor who can't leave home without starving. So I suspect they'd only serve the really nasty stuff if times were tough. Sigh.
 

And then there was the City State of the Invincible Overlord...

In which every tavern and inn described had a list of "standard fare" often unusual and at outrageous prices:

The Balrog's Eye
Wine 5 gp
Mead 4 gp
Roast Leech 15 gp
Snake Stew 12 gp
Beaver Tail 27 gp
Frog Legs 17 gp

The Silver Goblet
Renown Frog Legs 2 cp
Otter Stew 5 sp
Lizard Steaks 2 gp

Kick's Tavern
Bear Bacon FREE (5 gp cover, 20% chance of grippe)

Bloody Tusk Banquet Hall
Mead 3 cp
Whale Blubber 2 cp
Eel Steaks 1 sp (grippe 25%)
Roast Pig 1 gp

And so forth...

I'm sure the new edition will continue the tradition.

For your own campaign, just make stuff up like this! Add in some "monstrous" fare, such as scrambled griffon eggs, broiled segment of carrion crawler, or roasted beholder eyestalks (cajun style... mmm).
 

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