Dragonkin Character Help

roushguy

First Post
alright. i need to know if dragontouched (draconomicon) gives me the ability to take feats like awaken frightful presence (also in draconomicon) and awaken spell resistance (also in draconomicon)
 

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Dragontouched (which conveys the "dragonblood" subtype) isn't sufficient to qualify for feats with the Dragon type as a prerequisite. It does allow a character to qualify for feats that specifically require the dragonblood subtype, however. (There are several in Draconomicon, Dragon Magic, and Races of the Dragon.)

That being said, there are ways to acquire the Dragon type. A Dragonwrought (feat) Kobold gains the Dragon type, as do Half-Dragons (template, template class, or racial class) of any lineage.

Sean K. Reynolds statted up the Half-Dragon template class in a "Savage Progressions" article on the WOTC website.

The Draconic Racial Class (Races of the Dragon, pp.70-71) is another great way to acquire the Half-Dragon template incrementally.
 

so what should i take instead of dragontouched and awaken frightful presence? i already have monkey grip and large and in charge.
 

Frightful Presence would be the closest substitute, if you can meet the prerequisites.

Frightful Presence [General] (Dcn p106)
Prereq: Charisma 15, Intimidate: 9 ranks
Benefit: Whenever you attack or charge, all opponents within a 30’ radius, who have fewer levels/HD than you do become Shaken for (1d6 + Charisma modifier) rounds (WillNeg, DC = 10 + ½ character level + Charisma modifier). On a successful save, the opponent is immune to your Frightful Presence for 24 hours.

Hold the Line would synergize nicely with Large and in Charge.

Hold the Line [General] (CWar p100)
Prereq: Base Attack Bonus +2, Combat Reflexes
Benefit: You receive an Attack of Opportunity against an opponent who is charging and that enters a hex that you threaten. Your attack is resolved before the charge finishes.

What are your other feat choices? What are the characters class levels? Are you allowed to buy off your Level Adjustment (per the rule in Unearthed Arcana)?
 

i can have feats from unearthed arcana, the 3.5 books, draconomicon, dragon magic, complete warrior, and i think sword and fist. he's a fighter (only one level)
 



roushguy said:
i was thinking more along the lines of throw anything, then chuck spellcasters at the warriors.

You know, there is actually a feat for that in Savage Species ("Fling Enemy" or something like that.) But in order to take it, you have to be size Huge and have Improved Grab, and if I recall correctly, the penalties involved are still pretty steep.
 

I've been taking a look, and my recommendation would be to concentrate on your natural attacks. You've already got 2 claws, and get to use your rear claws on a rake while airborne. Grab the Dragon Tail feat (prereq: Dragonblood subtype--- your DM might require you to take a feat to qualify, or not--- it seems kind of iffy to me) for a 1d8 tail slam. Then you'll have 3 natural attacks, and qualify for Multiattack and Improved Multiattack.

Seriously consider picking up the Half-Dragon template via the "Template Class". It'll give you another natural attack (Bite 1d8); another +8 to Strength and another +2 to Int, Cha, and Con; +7 extra hit points (from the increase to racial HD); another +4 to natural armor, an energy immunity, and a breath weapon, plus the coveted Dragon type.

You've already got a great BAB, plus your enormous Strength. If you focus on natural weapons, you could potentially have 6 attacks (2 claws, 1 tail, 1 bite, 2 rear claws) at your full BAB.

If you go Half-Dragon to get the Dragon type, you'll be able to qualify for Rapidstrike (and later Improved Rapidstrike) and get even more attacks with your claws.

That would be 2 claws +(BAB), 1 tail +(BAB), 1 bite +(BAB), 2 rear claws +(BAB), 1 claw +(BAB-5), 1 claw (BAB-10), 1 claw (BAB-15) and 1 claw (BAB-20).

Remember that you get to add your full Strength bonus to each of those claws, too.

Ten attacks isn't too shabby.
 

roushguy said:
alright. i need to know if dragontouched (draconomicon) gives me the ability to take feats like awaken frightful presence (also in draconomicon) and awaken spell resistance (also in draconomicon)

You wouldn't want to take those feats anyway, as their effect is based on your racial hit dice.

So while a dragonwrought kobold could take, say, Awaken Spell Resistance it would result in him ending up with an SR of ... 1.
 

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