el-remmen
Moderator Emeritus
To me this thread highlights an issue that I see as independent of either (or any) D&D ruleset, which is such adherence to a notion of rules as written that some folks think it must be allowed to do what it describes no matter what the specific situation or that it is so specifically written as to be useless and best off ignored for the most part - when in what I would call a healthy game, the GM and the players would collaborate to figure out how the spirit of the background would or wouldn't function in the given situation.
Some folks have made some suggestions along these lines when, for example, discussing how a criminal might develop new contacts if brought to a different land or different world unexpectedly.
Some folks have made some suggestions along these lines when, for example, discussing how a criminal might develop new contacts if brought to a different land or different world unexpectedly.