• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Describe your last RPG session in more than 5 words.


log in or register to remove this ad

MarkB

Legend
"Recurring" villain dies first round.

In Rime of the Frostmaiden there's a section where a gnoll vampire is supposed to be the recurring villain, hunting the 8th-9th level party then fading away in mist form the moment he takes significant damage, only to return later and trouble them again.

But the first time I ran the campaign he was barely an irritant, and this time was no different. He rolled low-ish initiative, three party members beat him, and with high damage output he was taken down before he even got to act. The scenario doesn't give him a coffin to return to, but even if he had one, he was pinned in a moonbeam and wouldn't have been able to take mist form.
 

Reynard

Legend
Supporter
We played our second full session of Fallout2d20 last night. I am running the intro scenario Once Upon a Time in the Commonwealth, but am forced to modify it more than a little. it is both too linear and quite a slog. For example, in the section where the PCs make their way to Diamond City, instead of forcing them to go through a gauntlet of 3 unavoidable encounters, I set it up so they could choose which one to tackle. There is a lot I like about the system, but the adventure is not very good.
 

Remove ads

Top