Demogorgon: Lame or Awesome?

Agreed that Demogorgon is awesome, but the picture on the cover of the MMII isn't very good. Andrew Hou's rendition from the cover of Dragon Magazine was superior:

Demogorgon_by_nJoo.jpg

Demogorgon is and always has been awesome. The cover above is by far the best image I've seen of him. He always been my favorite demon lord, all others pale in comparison!
 

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My thoughts:

1) Demogorgon is great--he's visually unique and a great exemplar of the destructive nature of Demons in 4e.

2) That MM2 picture is really, really bad. Those mandrill heads should be much more feral looking and much less orange. As is, he manages to look like a cartoon character.

3) I would pay money to see Mouse and Shemmie debate about fiends.
 

LOVE ME SOME DEMOGORGON

I tried to find the picture from the old Dungeons & Dragons coloring book... but no luck.

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the Hyena version... just wrong
 
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Ok, I finally took a look at the MM2 cover image, and he looks like the end result of Pale Night's poorly judged one-night-stand with Jackalman from the Thundercats.

jackalman4.jpg


The color and the fluff around his head and neck.
 

My vote is for lame.

Of course, I think that Orcus and Grazz't (or however you spell that) are lame too. The traditional demon princes of D&D are just a big collection of lameness. This is a result of the fact that traditional D&D depictions of the Abyss itself are equally lame.

Look at Demogorgan's domain, Abysm. It's a jungle surrounded by a briny sea, that is populated by mortal races like lizardmen, yuan-ti, and troglodites, and the native threats include dinosaurs, dire apes, and demonic monkeys. What the heck are these tame threats doing in the middle of the Abyss? The Abyss is supposed to be a swirling mass of absolute chaos and destruction that is slowly eating up the entire universe. It is the most dangerous region in the entire cosmology, where only the most powerful and epic of heroes dare tread. Yet, traditional descriptions of locals in the Abyss are surprisingly hospitable to lowly Heroic and Paragon tier heroes. I just don't get it.

It made sense in Planescape, where planar adventures were something you can build an entire 1-20 campaign around. In 4E though, locations like Abysm just don't seem to belong, and old demons like Demogorgon just don't seem to fit.

The thing is, I can easily imagine Demogorgon being a very powerful and malevolent Primal Spirit or Feylord, with Abysm being his domain in the Feywild. Thanatos actually makes more sense as a particularly dark and dangerous realm of the Shadowfell, with Orcus as its Dark Lord. But, I just don't thunk those two work as demons.

When I think of a demon, what comes to mind is something like Ragu O Ragula, from the Wild ARMs series of videogames. This is a pretty good video of it in action:
[ame="http://www.youtube.com/watch?v=krAZelLnHiM"]Ragu O Ragula[/ame]
 
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3) I would pay money to see Mouse and Shemmie debate about fiends.

Nah, save your money. Ultimately, it would just come down to two geeks yelling "No, my favorites are cooler!" "No, my favorites are cooler!" ;)

I mean, it's not like I can factually prove he's wrong, even though he is. :cool:
 

Yeah, I think that new MM2 pic is pretty lame. Demogorgon being bright orange makes him look like he's an Abyssal plush toy. Sorry, but the older images posted here have a much more "Demon Lord" feel to them.
 

I also say that Demogorgon, along with most of the traditional D&D archfiends, is pretty lame. The entire list is a giant mass of lameness.

Demogorgon in particular suffers horribly from the way it is just a random collection of parts from different animals. Baboon heads aside, the reptile legs and tentacle arms are just weird. This is particularly true since "looks like a big mutant animal" doesn't even really work well as a concept for a demon.
 


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