Defeating Demogorgon Challange

I would pose to anyone a strategic challenge that my D&D group has been experimenting with a great deal. It goes as follows: Can anyone create a 20th level D&D character, using any 3.5 rulebook, that can kill Demogorgon, the Prince of Demons, in his CR 23 version presented in Fiendish Codex I: Hordes of the Abyss? Background for the challenge is as follows:

We often test out simulation characters, to play-test high various builds at low and high levels alike, and often, we pit the characters against each other, as well as against suitably powerful monsters. The best 20th level characters would be pitted against Demon Lords, using the stats presented in Fiendish Codex I: Hordes of the Abyss.

It arose that the one Demon Lord that could not be beaten was Demogorgon, Prince of Demons, who was, of course, the most powerful one in the book. Not without precedent, as the version presented is CR 23, and there is no way a character of 20th level should be able to beat him. However, by combing various rule-books, and experimenting with min-max builds, one can create extremely overpowered characters capable of defeating monsters far more powerful then level alone would indicate.

Despite this, no one in my group could create a character capable of defeating Demogorgon. All characters created, from Paladin, to Wizard, to Cleric, were defeated within a few rounds, and only the Monk character we designed actually survived to "escape". I will add that my group contains a couple of serious powergamers, who have been playing for many years, yet admitted that it was close-to-impossible to win the challenge.

I now present the challenge to anyone who wishes to try. I am certain that there is a character build out there that can succeed, so I am not so much interested in vindicating Demogorgon's superiority, but rather discovering the build in question. The "rules" of the challenge are as follows:

-The character may be of any class, prestige class, or multiclass so long as they are level 20. They may furthermore be of any race that can be played as a character, including those in the Monster Manual, but if the race has Level Adjustment, those levels must be subtracted from the character's level. For instance, something with level adjustment +3 would be level 17.
-No infinite loops or dodgy interpretations of rules.
-The battle takes place on an infinite plane with no escape, no terrain, and no cover.
-The contestants begin at 60 feet apart, and cannot have any spells pre-cast before the battle starts.
-The character may bring a certain amount of magic items. The formula for the GP value of said magic items can be found in the Dungeon Masters guide, in the section on pregenerated NPC's. Simply take all the magic items the pregenerated NPC of 20th level
-Neither contestant may summon anything. This is not to invalidate summoner builds that are popular amongst Clerics and Wizards, but simply because a 20th level Cleric that Gates in an avatar of their God is only demonstrating the power of their God. This also means that Demogorgon cannot summon any Demons.

I cannot give Demogorgon's stats, as I believe that would violate copyright law, but I will give a broad picture - he has high hit points, extremely high AC, and is deadly in melee. He has a number of spell like abilities which relate to mind control, which have extremely high DC's. He also has automatic gaze attacks which have extremely high DC's, and are oriented around mind control. His melee attacks have effects which cause ability damage and energy drain. Lastly, his most powerful ability is that his two heads allow him to act twice a round, meaning two movement actions and two standard actions. This essentially means that he is two people at once, and allows unparalleled tactical versatility.

I await your overpowered builds and min-max characters with a mixture of curiosity and dread.
 

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I would pose to anyone a strategic challenge that my D&D group has been experimenting with a great deal. It goes as follows: Can anyone create a 20th level D&D character, using any 3.5 rulebook, that can kill Demogorgon, the Prince of Demons, in his CR 23 version presented in Fiendish Codex I: Hordes of the Abyss?

I'm afraid you'll find this is trivially easy. Go to any charop board, and ask to see some broken builds. Hulking hurler should be able to do it. I'm sure there are some Frenzied Beserker builds. Probably some optimized wizard builds. Tons of things.
 

I'm afraid you'll find this is trivially easy. Go to any charop board, and ask to see some broken builds. Hulking hurler should be able to do it. I'm sure there are some Frenzied Beserker builds. Probably some optimized wizard builds. Tons of things.

I will certainly look around for broken builds, but I'm not sure if it's as easy as you make it out to be. Both the Hurler and the Berserker will go down fast without magic items, as Demogorgon's two round actions, superior movement, and mind effecting abilities will make short work of a purely melee fighter, even one as powerful as the berserker and hurler. You may have a point about the Wizard, though.
 

I will certainly look around for broken builds, but I'm not sure if it's as easy as you make it out to be. Both the Hurler and the Berserker will go down fast

I'm pretty sure there are legal Hurler builds that do like 4,000,000 damage per attack using items only within the limits of the wealth by level guidelines. How long would he have to survive?

I'm pretty sure that there are spellcasters you can make with 20 class levels and effective caster levels of like 60, allowing them to throw out things like Holy Word as a 60th level caster and instantly killing a good fraction of the gods, much less 'mere' CR 23 Demogorgon. And I'm pretty sure that there are alternatively casters that have save DC's in the ~50 range, which lets you abuse save or suck pretty hard.

I'm not a 3.5 charop expert, but I've seen enough builds to know that really the question is not, "Can you break it?", but "How broken do you want to be?"
 

I'm pretty sure there are legal Hurler builds that do like 4,000,000 damage per attack using items only within the limits of the wealth by level guidelines. How long would he have to survive?

Providing he could go first, one round. He would also have to resist gaze attacks, which I don't imagine as being too difficult with the right magic items.
 
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Yeah, I agree. If you are allowing any 3e/3.5e splat vs an official monster instead of a monster you build yourself from ground up, it's not a question of IF at all. The PC will win. But ofcourse, if you keep the level cap of 20 for the sole PC, you can always use a higher official CR monster, like the Tarrasque.

To keep things interesting maybe ask a char op board to use on the raw, aka 3.5 core rulebooks (PHB, DMG). That should be way more interesting and challenging.

Anyhow, I am too tired to think up a really complicated build with tons of spells, so here is a simple build that may or may not work: level 20 straight Paladin with the Divine Sacrifice Spell from Spell Compendium (if you are using 3.0 the Spell can also be found in Defenders of the Faith) Combine that with Holy Sword, extra smite feats, improved save feats (Iron Will, etc) some other Divine Feats from Complete Divine (or Defenders of the Faith), items that increase saves and protect from gaze and give spell resistance, and you should be good to go.

Oh and Holy Avenger if you don't want to spend a round casting Holy Sword. And make sure to fill up level 1 spell slots with Divine Sacrifice.
 

Anyhow, I am too tired to think up a really complicated build with tons of spells, so here is a simple build that may or may not work: level 20 straight Paladin with the Divine Sacrifice Spell from Spell Compendium (if you are using 3.0 the Spell can also be found in Defenders of the Faith) Combine that with Holy Sword, extra smite feats, improved save feats (Iron Will, etc) some other Divine Feats from Complete Divine (or Defenders of the Faith), items that increase saves and protect from gaze and give spell resistance, and you should be good to go.

I'll look into that build. I agree that keeping it to certain core books makes it a more interesting challenge.
 

I'll look into that build. I agree that keeping it to certain core books makes it a more interesting challenge.

Lemme know if you try it out with a player. Would love to hear a play by play. (if you don't have spell compendium you can check it out here on dndtools.eu )

Everyone here on Enworld is busy with 5e it seems, as the boards have the most activity. So for a more responsive char op board I suggest you goto the giantip forums @ http://www.giantitp.com/forums/ and make your OP there. :)
 

Lemme know if you try it out with a player. Would love to hear a play by play. (if you don't have spell compendium you can check it out here on dndtools.eu )

Everyone here on Enworld is busy with 5e it seems, as the boards have the most activity. So for a more responsive char op board I suggest you goto the giantip forums @ http://www.giantitp.com/forums/ and make your OP there. :)

I will describe the results of your build once I've created it, tested it out, and refined it. I may well re-post the challenge on giantip, likely with some edits; perhaps only core books can be used, or core books and 1 supplemental book, or something like that.
 

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